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Miffyli

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Sunday, July 24th 2016, 9:44pm

21st July 2016 Star Wars Battlefront Patch Notes - Symthic style

Exact patch changes - Star Wars Battlefront 21st July Official Symthic Patch notes

Site database hasn't been updated yet! It still shows old data till its changelog updates!
Here's a list of primary weapon changes in Star Wars Battlefront 21st July update
Full changelog of files is availabe on our Databrowser.

Table of contents
Weapon changes



Weapon changes:
DL-44: EDmg - from 13 to 19
DL-44: RoF - from 180 to 210
DL-44: BRoF - from 180 to 210
Han Solo DL-44: DOStart - from 10 to 25
Han Solo DL-44: DOEnd - from 25 to 35
Dengar DLT19: EDmg - from 16 to 17
Dengar DLT19: SDmg - from 19 to 21
DT-12: RoF - from 220 to 250
DT-12: BRoF - from 220 to 250
Leia E-11: DOStart - from 10 to 25
EE-4: DOStart - from 20 to 10
EE-4: EDmg - from 10 to 9
RELBY-V10: ADSCrouchMoveSpreadDec - from 2.0 to 10.0
RELBY-V10: HIPRecoilRight - from 0.1 to 0.05
RELBY-V10: HIPRecoilLeft - from 0.1 to 0.05
RELBY-V10: HIPStandBaseSpreadDec - from 2.0 to 10.0
RELBY-V10: HIPRecoilUp - from 0.3 to 0.2
RELBY-V10: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
RELBY-V10: HIPCrouchBaseMax - from 0.8 to 0.5
RELBY-V10: ADSRecoilUp - from 0.3 to 0.2
RELBY-V10: HIPStandBaseMax - from 0.8 to 0.5
RELBY-V10: HIPStandMoveMax - from 0.8 to 0.5
RELBY-V10: ADSStandBaseSpreadInc - from 0.2 to 0.1
RELBY-V10: HIPStandMoveSpreadInc - from 0.2 to 0.1
RELBY-V10: HIPCrouchMoveSpreadDec - from 2.0 to 10.0
RELBY-V10: ADSCrouchMoveMax - from 0.8 to 0.5
RELBY-V10: HIPCrouchBaseSpreadDec - from 2.0 to 10.0
RELBY-V10: ADSStandBaseMax - from 0.8 to 0.5
RELBY-V10: ADSStandMoveSpreadInc - from 0.2 to 0.1
RELBY-V10: HIPCrouchMoveMax - from 0.8 to 0.5
RELBY-V10: HIPStandBaseSpreadInc - from 0.2 to 0.1
RELBY-V10: ADSRecoilRight - from 0.1 to 0.05
RELBY-V10: ADSCrouchBaseMax - from 0.8 to 0.5
RELBY-V10: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
RELBY-V10: ADSRecoilLeft - from 0.1 to 0.05
RELBY-V10: ADSStandMoveSpreadDec - from 2.0 to 10.0
RELBY-V10: ADSStandMoveMax - from 0.8 to 0.5
RELBY-V10: ADSStandBaseSpreadDec - from 2.0 to 10.0
RELBY-V10: HIPStandMoveSpreadDec - from 2.0 to 10.0
RELBY-V10: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
RELBY-V10: ADSCrouchBaseSpreadDec - from 2.0 to 10.0
RELBY-V10: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
X-8 Night Sniper: HIPRecoilRight - from 0.1 to -0.0
X-8 Night Sniper: HIPRecoilLeft - from 0.1 to 0.0
X-8 Night Sniper: EDmg - from 20 to 25
X-8 Night Sniper: ADSCrouchBaseSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: ADSStandBaseSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: HIPStandMoveSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: ADSStandMoveSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: HIPStandBaseSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: ADSRecoilRight - from 0.1 to -0.0
X-8 Night Sniper: HIPCrouchBaseSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: ADSRecoilLeft - from 0.1 to 0.0
X-8 Night Sniper: HIPCrouchMoveSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: ADSCrouchMoveSpreadInc - from 0.35 to 0.2
X-8 Night Sniper: SDmg - from 32 to 40
Lando X-8: DOStart - from 25 to 40
Lando X-8: EDmg - from 30 to 35
Lando X-8: DOEnd - from 50 to 70
Lando X-8: SDmg - from 50 to 63
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included