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Miffyli

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  • "Miffyli" started this thread

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Monday, May 9th 2016, 2:25pm

3rd May 2016 Star Wars Battlefront Patch Notes - Symthic style

Exact patch changes - Star Wars Battlefront 3rd May 2016 Official Symthic Patch notes

Site database hasn't been updated yet! It still shows old data till its changelog updates!
Here's a list of weapon changes in Star Wars Battlefront 3rd May update. Sorry about the delay!
Full changelog of files is availabe on our Databrowser.

Table of contents
Weapon changes



Weapon changes:
DLT-19X: HIPCrouchMoveMin - from 1.0 to 0.5
DLT-19X: HIPStandMoveMax - from 1.5 to 1.0
DLT-19X: HIPStandMoveMin - from 1.0 to 0.5
DLT-19X: HIPCrouchMoveMax - from 1.5 to 1.0
DLT-19X: ADSStandMoveSpreadDec - from 15.0 to 20.0
DLT-19X: ADSStandMoveMin - from 1.0 to 0.0
DLT-19X: ADSStandMoveMax - from 1.0 to 0.5
DLT-19X: ADSCrouchMoveSpreadInc - from 0.05 to 1.0
DT-12: RoF - from 180 to 220
DT-12: BRoF - from 180 to 220
RELBY-V10: SDmg - from 24 to 25
RT-97C: ADSCrouchBaseMin - from 0.25 to 0.2
RT-97C: ADSCrouchMoveMin - from 0.25 to 0.2
RT-97C: HIPCrouchMoveMin - from 0.25 to 0.2
RT-97C: HIPCrouchBaseMax - from 2.0 to 1.5
RT-97C: HIPStandBaseMax - from 2.0 to 1.5
RT-97C: HIPStandMoveMax - from 2.0 to 1.5
RT-97C: ADSStandBaseMin - from 0.25 to 0.2
RT-97C: HIPCrouchBaseMin - from 0.25 to 0.2
RT-97C: ADSCrouchMoveMax - from 2.0 to 1.5
RT-97C: HIPStandMoveMin - from 0.25 to 0.2
RT-97C: ADSStandBaseMax - from 2.0 to 1.5
RT-97C: HIPCrouchMoveMax - from 2.0 to 1.5
RT-97C: HIPStandBaseMin - from 0.25 to 0.2
RT-97C: ADSCrouchBaseMax - from 2.0 to 1.5
RT-97C: ADSStandMoveMin - from 0.25 to 0.2
RT-97C: ADSStandMoveMax - from 2.0 to 1.5
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included