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## 22nd March 2016 Star Wars Battlefront Patch Notes - Symthic style

Hey! If this is your first visit on symthic.com, also check out our weapon damage charts.
Currently we have charts for Battlefield 3, Call of Duty: Black Ops 2, Medal of Honor: Warfighter and Call of Duty: Modern Warfare 3

Posts: 4

Date of registration
: Jan 2nd 2012

Platform: PC

Battlelog:

Reputation modifier: 7

Monday, March 28th 2016, 10:58pm

Is there no data on time to cooling flush? It seems like that would be useful information to have on the DLT-19X. From video evidence it looks like it takes about a second to reach the cooling flush portion, but that is only a rough estimate.

Symthic Developer

Posts: 3,721

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 17

Monday, March 28th 2016, 11:14pm

### Quoted from "SIR_STIG"

Is there no data on time to cooling flush? It seems like that would be useful information to have on the DLT-19X. From video evidence it looks like it takes about a second to reach the cooling flush portion, but that is only a rough estimate.

From the files:

### Source code

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            member(0)::ActiveCooldownInterval
Start 0.62
End 0.45
member(1)::ActiveCooldownInterval
Start 0.6
End 0.5
member(2)::ActiveCooldownInterval
Start 0.6
End 0.55
member(3)::ActiveCooldownInterval
Start 0.55
End 0.52

Now I can't for sure* but these could be in seconds. So the first flush would be between 0.45-0.62s, next 0.5s-0.6 etc. However I have hunch I saw random factor for this somewhere but I can't seem to find it atm (been some time since I last time digged more into swbf).

(*) These could be multipliers for other amount of time, especially suspicious is the fact it starts with higher number and ends with lower number.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included