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  • "Wargasm" started this thread

Posts: 11

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: Mar 31st 2014

Platform: Xbox One


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Monday, March 31st 2014, 7:11pm

Charging Weapons, Linear or Parabolic?


As the subject implies, I am curious to know how the following weapons behave:

Arc Cannon
Plasma Railgun

The though is that if the charging duration provides a linear increase in power it might be better to let partial shots go whenever you have a clear view of a titan. If it were parabolic it would be better to hold it down for a full charge to get the most benefit.

I don't care much for the Plasma Railgun but i would still like to know how to use it best.


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: Mar 21st 2013

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Monday, March 31st 2014, 7:15pm

My guess is that it's slightly parabolic. Why? It would reward controlled charging and time required to charge up further than just spamming quick shots. I can't confirm anything, but that would make sense. It's not too parabolic tho, at least not with Arc Cannon.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • InterimAegis - Weapon comparisons/scoring.
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • pmax - Statistical analysis of BF4 players/games.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

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