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Krolman

Cannot into Rankine

(501)

Posts: 1,234

Date of registration
: Dec 19th 2013

Platform: PC

Location: 45.4000 N, 75.6667 W

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2,351

Saturday, June 6th 2015, 11:35pm

When you wake up 7:30 am on the weekend and it's considered sleeping in for 3hrs.
Apparently we do have a facebook... You should go ahead and like it

Oh look and a twitter... Yeah follow us there too pls

If only people would talk back it wouldn't be so lonely.[In B4 I get overwhelmed]


"Talk sense to a fool and he calls you foolish." - Euripides, Bacchae

"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."- Harlan Ellison



Things that I support


Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.


intel best ethernet controllers


ammo regen pls


TL;DR: all vehicles in BF4 are screwed up in some way or another.



I know I shouldn't be surprised that something like that even exists but.... 8|


You're just a spreadsheet baddie.




Posts: 185

Date of registration
: Aug 22nd 2014

Platform: PC

Location: Germany

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2,352

Sunday, June 7th 2015, 1:23am

So I'm playing some TDM on Locker, peak out of a door, aiming at two guys heads, shoot them and just at that very moment a teammate throws an impact grenade, I hit the grenade mid-air with my bullet and get like a 5-piece with the RGO...I had always have the frag grenade equipped by the way.

C0llis

Up and down. Bounce all around

(3,334)

Posts: 3,100

Date of registration
: Apr 15th 2013

Platform: PC

Location: Sweden

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2,353

Monday, June 8th 2015, 2:03am

Apparently this is an example of really good recoil compensation. Most of his hits are the recoil randomly wandering onto an enemy or spread granting him lucky hits.


I don't often bash players for their performance (unless they happen to be on my team and cannot find their way onto a flag to save their lives), but if you try to make the argument that DICE should increase the recoil and lower the spread just because you are so good at pulling down with your mouse you should at least be able to stay on target with the fucking SAR.


The whole "more recoil and less spread" thing is getting quite old and it seems no-one who argues for it actually knows how either of those things work.

Things people said

And reading Youtube comments still gives me Turbo Cancer.

It really is quite frustrating when Helen Keller sets up her LMG in the only doorway in/out of an area.

What kind of question is that? Since when is cheese ever a bad idea?

Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.

This post has been edited 1 times, last edit by "C0llis" (Jun 8th 2015, 2:10am)


ToTheSun!

Be Creative.

(5,050)

Posts: 7,811

Date of registration
: Mar 9th 2012

Platform: PC

Location: Portugal

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2,354

Monday, June 8th 2015, 2:07am

Apparently this is an example of really good recoil compensation.

That video, its meaning, execution, and purpose gave me turbo canceraids.

Posts: 7,802

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: Feb 25th 2012

Platform: PC

Location: italy

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2,355

Monday, June 8th 2015, 2:20am

Apparently this is an example of really good recoil compensation. Most of his hits are the recoil randomly wandering onto an enemy or spread granting him lucky hits.


I don't often bash players for their performance (unless they happen to be on my team and cannot find their way onto a flag to save their lives), but if you try to make the argument that DICE should increase the recoil and lower the spread just because you are so good at pulling down with your mouse you should at least be able to stay on target with the fucking SAR.


The whole "more recoil and less spread" thing is getting quite old and it seems no-one who argues for it actually knows how either of those things work.

hurr durr we need bananas not balance hurr durr
"I'm just a loot whore."


stuff mostly unrelated to BF4 that interests nobody



bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Headshot distance RANK:493* TOP:0%
Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100


WRITING SPREE STOPPED 500

link to full-size old avatar:
http://i.imgur.com/4X0321O.gif




Zer0Cod3x

Can't get a title

(1,327)

Posts: 1,530

Date of registration
: Dec 23rd 2013

Platform: Xbox One

Location: The Land of Multitudinous Kangaroos

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2,356

Monday, June 8th 2015, 3:05am

When will people realise that BF is not all about aim.

Cause good recoil control obviously means that I'm really good at the game and that means recoil is the most important stat, others are worthless and should be removed.
something something Model 8 bestgun


How to ice an A-91

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Example: PP-2000 (god I so wanna love this gun, and yet...)

PP-2000 added. Y'know, it's not that bad....

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:




Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

I... I...

*cries in a corner*

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Reload times are wash.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.


Miffyli

Symthic Developer

(6,210)

Posts: 3,667

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

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2,357

Wednesday, June 10th 2015, 5:16pm

Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

ToTheSun!

Be Creative.

(5,050)

Posts: 7,811

Date of registration
: Mar 9th 2012

Platform: PC

Location: Portugal

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ViperFTW

Suidae cathexis

(2,737)

Posts: 9,732

Date of registration
: Jul 1st 2012

Platform: PC

Location: Newcastle upon Tyne, United Kingdom

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2,359

Wednesday, June 10th 2015, 6:49pm



I can't help but think: "I REALLY hope this was someone's Doctorial Thesis" :D
Man: Professor, I have completed my thesis on this field of study
Prof: Excellent! And what field of study was this, might I ask?
Man: Oh, nothing to stimulating :whistling:
:D

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: The Shivering Voice of the Ghost by Gehenna!

Posts: 292

Date of registration
: Feb 19th 2014

Platform: 360

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2,360

Wednesday, June 10th 2015, 7:26pm

In modern USA, the Pig roasts you!


Who loves a good ole custom chainsaw!

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