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Date of registration
: Dec 14th 2014
Platform: PS3
Location: The Heart of Europe
Reputation modifier: 6
Me neither. That's why I am questioning the results before they are even out yet.
The researcher can interpret whatever he wants if the participants dont understand 1/3 of the questions.
@kataklism
ARGUMENT DESTROYED 100
ENEMY KILLED [REASON] JSLICE20 100
WRITING SPREE STOPPED 500
Date of registration
: Dec 23rd 2013
Platform: Xbox One
Location: The Land of Multitudinous Kangaroos
Reputation modifier: 13
I'm not sure if I understood the bit about the money.
Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)
Example: PP-2000 (god I so wanna love this gun, and yet...)
PP-2000 added. Y'know, it's not that bad....
Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.
Have a look, vs. the A-91 Carbine:
Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.
But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.
Also. Just go heavy barrel. The recoil is low enough.
Well, technically...
Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).
And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.
In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.
Mind blown.
I... I...
*cries in a corner*
Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:
A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic
A-91's "23%" RPM advantage only afforded it 1 extra round.
Reload times are wash.
Velocities are wash.
V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).
Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.
The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?
H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.
SIPS, 42% better on the PP2k.
And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.
Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry
@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.
FUCK YOU NERDS AND YOUR FANCY NUMBERS
SEXY RUSSIAN BULLPUPS FTW.
In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.
I'm not sure if I understood the bit about the money.
I'm fairly sure it was to test your level of generosity.
Are you generous? You would give the stranger a lot of money. Are you selfish? You would keep a lot of money to yourself.
@kataklism
ARGUMENT DESTROYED 100
ENEMY KILLED [REASON] JSLICE20 100
WRITING SPREE STOPPED 500
Date of registration
: Mar 21st 2013
Platform: PC
Location: __main__, Finland
Reputation modifier: 16
What I want to know is why it is relevant how many people I've fucked?
The overwhelming majority of these questions are asking for specific numbers for things that no typical person would ever record. It's also taking a totally irrelevant snapshot of a person's life.
The past year I've been on 20+ dates, while playing BF3 and BF4 I had stable LTRs and "dated" only one person.
So...many...flaws.
so how would you judge that with battlefield? like, you can't just say "we expect snipers or assault players to be selfish" so the results have to show top sniper players who give the input to set all selfish ratings... right?
that would be statistically useless considering how many ways there are to play a class.
Of course, this ignores the non-constant cross-sectional first moment of area across the chest as well as non-constant material properties of the boob; it would be difficult to perform a more detailed analysis (as in, I'd have to have a shape function AND I'd need to derive a function for elastic modulus as a function of lateral breast coordinate) but whatever. It's 2am and I'm lazy.
I always believed science should be very hands on experience.
You should also answer this question I had posed in that thread: Would you be willing to pay your surgeon more if he was going to use a chainsaw for the opening incision of surgery? Clearly using a chainsaw isn't truly suited for surgery but that doesn't really matter. If he's "skilled" enough to be able to use the wrong tools of the trade, he should be rewarded for that skill right?
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