Welcome to symthic forums! We would love if you'd register!
You don't have to be expert in bit baking, everyone is more than welcome to join our community.

You are not logged in.

## [Statistics, Updated 26.5] Analysing differences between PC and console soldiers

Hey! If this is your first visit on symthic.com, also check out our weapon damage charts.
Currently we have charts for Battlefield 3, Call of Duty: Black Ops 2, Medal of Honor: Warfighter and Call of Duty: Modern Warfare 3

Elite (Not Really)

Posts: 2,458

Date of registration
: May 14th 2012

Platform: PC

Location: Scotland.

Battlelog:

Reputation modifier: 12

Thursday, May 26th 2016, 12:51am

Highly surprising that I got mostly PC, my headshot/kill ratio couldn't be any lower as I tend to actively avoid making headshots (don't consider it worth the extra time taken unless you have top 10% aim) and I shoot at enemies far outside recommended engagements ranges resulting in very high shots fired per mintue and very low accuracy ratings.

LucidNonsenze - BF4 Player stats

### Signature

BF4, PC.

AMD FX8350 at 4.4GHz.
AMD R9 280x MSI Twin Frozr OC'ed to 1150MHz Core. 1700MHz Memory.
8GB Crucial RAM 1600MHz CL9-9-9-24 1T.
1TB 7200 RPM HD
Logitech G400 mouse.
MSI 990 series motherboard
1920 x 1080 IPS Monitor.

Pinkie

Posts: 7,809

Date of registration
: Feb 25th 2012

Platform: PC

Location: italy

Battlelog:

Reputation modifier: 19

Thursday, May 26th 2016, 1:16am

...huh?

i thought this was made with bf3 datas? i must have missed something.

anyway to me it says i have a whopping 96.6% chance of being a pc player, which is kinda weird considering before bf4 i was an exclusively console player.
"I'm just a loot whore."

### stuff mostly unrelated to BF4 that interests nobody

bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

### Quoted from "CobaltRose"

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100

WRITING SPREE STOPPED 500

http://i.imgur.com/4X0321O.gif

Smoked Salmon Best Salmon

Posts: 1,025

Date of registration
: Dec 25th 2012

Platform: PC

Location: Yakima. WA

Battlelog:

Reputation modifier: 13

Thursday, May 26th 2016, 2:34am

Incarnate tends to play vehicles. That's the only difference. If anything, I should have the strongest Console score since I'm probably the weakest/least accurate infantry player.

Platoon Marble Duck

### Hate Mail

"you obviously don't know what an argument is as there is only one person battling. Do you really fucking think I want subs? You think you can act all big and powerful just because you sit on a computer at least 6 hours a day like the probably nerdy unwanted retard you are with 4.3k subs? You think 4.3k subs is a lot? LOL you need medicine man. I don't want any subs as i just have a google account for other media and writing comments. Think twice before you act. You even said in your video you aren't that great of a player, and the comments agree you aren't. Maybe you should once again think twice before you act, stop being such an annoying, ignorant bastard that everyone wants to shut up, and god, literally, just shut up. Your voice gave me a headache :s﻿"

"As a youtuber shouldn't be trying to be reeling in your viewers with exciting stuff being said not your boring ass commentary for your video"

"The more you watch his vid the dumber he gets I swear he's borderline autistic look I got shot behind cover beacuase thin sheets metal are unpenetrable. Bf4 is just as quiet and tactical as bf3 random explosion in the background . Player has dissconected from chat
You started playing bf3 and never touched bfc1/2. Please do yourself a favor and shutdown your generic cod channel down"

"Nice clickb8 Faggot w8ting for your shit tier video to disable comments . Fucking newfag cancer go play some cod you activisiom cock faggot"

"I don't see why he [MarbleDuck] always tries to shit on levelcap he is better and has a million more subs...and also "there isnt a best gun in she game there are guns that are better that others at different engagement distances" yes thats true and whichever is the best/most average at all of them is the "best gun""

"Marbleduck you don't know shit lol levelcap knows more than you do you cant talk about how someone puts up garbage when you do yourself your a newcomer to YouTube acting like you know shit step up in the food chain first then you have the right to talk otherwise your just a fish trying to compete with sharks"

"Why don't we just witness "LevelCap vs MarbleDuck" One on One both on Battlefield 3 and Battlefield 4 seen as there is so much Controversy about the Two Youtubers"

"stfu cunt, BF3 was way better end of discussion"

"Stfu man, you're be littleing the most looked upon Battlefield Youtuber. No one cares about you, how much of an ego you have, or quite frankly your opinion. It's a fucking game.... Does it really fucking matter? Pathetic man."

"fuck you asshole, dont talk shit about total"

"Wtf is your problem? You have no subs and he has millions, yet you pick on him like some kind of stubborn, ignorant, rude child born with a silver spoon is his mouth. It's easy to do that, for example... You said there was no background noise yet there is. You say you're a fairly good player, you're not."

"please talk like a normal person and not like a professional"

This post has been edited 1 times, last edit by "marbleduck" (May 26th 2016, 2:39am)

Posts: 116

Date of registration
: Dec 26th 2015

Platform: PC

Reputation modifier: 3

Thursday, May 26th 2016, 7:42am

98.6% PC

WELL THANKS FOR TELLING ME MY BODY TEMPERATURE TOO!

Also correct.
I love the math behind the statistics
It's possible to find me online at almost any given time, due to the fact that my schedule is hectic and rather non-existent.

Who needs sleep anyways?
(PC/PS4 gamer)

Various bf4 spreadsheets: (nothing special, just raw data from the Symthic website put into a spreadsheet to analyze all values at once)

### Spoiler

BF4_Weapons_enhanced_UPDATED_2016
Soldier Equipment:
Interactive Damage Table
Unsuppressed Sniper Rifle Bullet Drop Charts
bf4_sniper_guide
Suppressed Sniper Rifle Bullet Drop Charts
Suppressed bf4_sniper_guide
More user friendly Unsuppressed Sniper Rifle Bullet Drop Chart
Friendlier Sniper rifle Bullet Drop Chart
More user friendly Suppressed Sniper Rifle Bullet Drop Chart
Friendlier Suppressed Sniper Rifle Bullet Drop Chart

Symthic Developer

Posts: 3,721

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 17

Thursday, May 26th 2016, 9:19am

### Quoted from "iota-09"

i thought this was made with bf3 datas? i must have missed something.

Yeah it was made on BF3 stats, and yeah while there are differences between BF3 and BF4 (eg. that limited server sizes), they should share major characteristics. Of course, it would likely be better if it were done on better dataset on BF4 players.
(But yeah, this was bit more of a toy study instead of seeking the the most ground truthest answer of them all)

And at analysis of your scores: While the weights shown have major part in doing these calculations there are also other, smaller parts that contribute. Plus with this many variables one can't directly say from one variable if they are more of a PC or console player (eg. with headshot/kill ratio only).
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Elite (Not Really)

Posts: 2,458

Date of registration
: May 14th 2012

Platform: PC

Location: Scotland.

Battlelog:

Reputation modifier: 12

Thursday, May 26th 2016, 1:26pm

### Quoted from "Miffyli"

And at analysis of your scores: While the weights shown have major part in doing these calculations there are also other, smaller parts that contribute. Plus with this many variables one can't directly say from one variable if they are more of a PC or console player (eg. with headshot/kill ratio only).
This makes sense, but my headshot/kill ratio is so low (bottom 3%) that I'm surprised it didn't drag the rest of the scores down, unless there is some kind of cap on how much a signel variable can affect the overall score? (I can't statistics very well).

### Signature

BF4, PC.

AMD FX8350 at 4.4GHz.
AMD R9 280x MSI Twin Frozr OC'ed to 1150MHz Core. 1700MHz Memory.
8GB Crucial RAM 1600MHz CL9-9-9-24 1T.
1TB 7200 RPM HD
Logitech G400 mouse.
MSI 990 series motherboard
1920 x 1080 IPS Monitor.

Can't get a title

Posts: 1,531

Date of registration
: Dec 23rd 2013

Platform: Xbox One

Location: The Land of Multitudinous Kangaroos

Reputation modifier: 13

Thursday, May 26th 2016, 2:42pm

96.5% PC

3gud5consoleskrubs

I'm actually curious how I got such a high PC ratio without playing on PC.
something something Model 8 bestgun

### Quoted from "Pastafarianism"

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

### Quoted from "Pastafarianism"

Example: PP-2000 (god I so wanna love this gun, and yet...)

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:

Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

### Quoted from "Pastafarianism"

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

### Quoted from "Zer0Cod3x"

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

### Quoted from "Pastafarianism"

I... I...

*cries in a corner*

### Quoted from "Veritable"

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

### Quoted from "Pastafarianism"

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.

Symthic Developer

Posts: 3,721

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 17

Thursday, May 26th 2016, 2:45pm

### Quoted from "Miffyli"

And at analysis of your scores: While the weights shown have major part in doing these calculations there are also other, smaller parts that contribute. Plus with this many variables one can't directly say from one variable if they are more of a PC or console player (eg. with headshot/kill ratio only).
This makes sense, but my headshot/kill ratio is so low (bottom 3%) that I'm surprised it didn't drag the rest of the scores down, unless there is some kind of cap on how much a signel variable can affect the overall score? (I can't statistics very well).

Here are the individual variables for your soldier:

### Source code

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21

 [('vehicletime', 0.96487616),
('rounds', -1.99597299),
('saviorkills', 0.22841064),
('vehicledestroyed', 0.7921091),
('dogtags', -0.86878436),
('deaths', -0.88344656),
('nemesiskills', -0.51151434),
('shots', 0.68251282),
('kills', 0.15589935),
('flagcaps', 0.74969385),
('resupplies', -0.72361766),
('heals', -0.65987531),
('killassists', -0.94350307),
('suppression', -0.90542314),
('vehiclekills', 2.10959434),
('hits', 0.0847275),
('revives', -0.15678622),
('avengerkills', 0.04275571),
('flagdef', 1.34964779),
('repairs', 2.36162284)]

Note that these are not weighted by values in first post. Because "headshots" has negative weight, your headshots will become positive -> contributes towards console.
It's true your headshots-per-minute is less than average below average of all players to be more exact). However your roundsPlayed and vehicleKills take you towards PC side.
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Pinkie

Posts: 7,809

Date of registration
: Feb 25th 2012

Platform: PC

Location: italy

Battlelog:

Reputation modifier: 19

Thursday, May 26th 2016, 2:46pm

if i had to guess, i'd say headshot-kill percentage(same as me) but there are other variables tooo, so...
"I'm just a loot whore."

### stuff mostly unrelated to BF4 that interests nobody

bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

### Quoted from "CobaltRose"

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100

WRITING SPREE STOPPED 500

http://i.imgur.com/4X0321O.gif

Symthic Developer

Posts: 3,721

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 17

Thursday, May 26th 2016, 3:18pm

Updated the estimator thingy. It now shows the weight of each considered variable, so you can see if variable X is more on PC or console side for you.