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Posts: 169

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: Mar 2nd 2012

Platform: Xbox One

Location: US

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261

Friday, November 9th 2018, 8:38am

Is symthic gonna do detailed stats for BFV or is this place dead?

Posts: 3,639

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: Mar 19th 2014

Platform: Xbox One

Location: Canada

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262

Saturday, November 10th 2018, 6:59am

I would hope it's not dead.

Man, I haven't had this much fun in a BF game in years. I'm so happy pretty much every issue is UI or QoL related, the gameplay itself is absolutely phenomenal. Having only 10 hours is painful. ;(
Who Enjoys, Wins

VincentNZ

Holy War? No Thanks.

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: Jul 25th 2013

Platform: PC

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263

Saturday, November 10th 2018, 10:29am

I would hope it's not dead.

Man, I haven't had this much fun in a BF game in years. I'm so happy pretty much every issue is UI or QoL related, the gameplay itself is absolutely phenomenal. Having only 10 hours is painful. ;(


Ah yeah you are on XBox. Glad you like it. The game seems to be as polarizing as the playtests suggested. Well considering it went live one day before it shoul dhave you might be seeing a release for you on the 14th or 18th respectively.

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: Mar 25th 2014

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264

Yesterday, 8:16pm

I would hope it's not dead.

Man, I haven't had this much fun in a BF game in years. I'm so happy pretty much every issue is UI or QoL related, the gameplay itself is absolutely phenomenal. Having only 10 hours is painful. ;(
What do you find so phenomenal about it, compared to BF4 and BF1?
RIP Sraw

Posts: 233

Date of registration
: Mar 31st 2015

Platform: Xbox One

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265

Yesterday, 11:33pm

What do you find so phenomenal about it, compared to BF4 and BF1?


Somehow the gameplay feels right. Weapons (except for SMGs) feel both powerful and balanced. Camping has been reduced significantly. There isn't a ton of explosive spam. Weapons having attachments/specializations scratches that 'this one is mine' itch that you didn't get in BF1. There aren't gimmicky mechanisms like behemoths. The MMG concept is so satisfying. The sounds in this game are SO GOOD.

My criticisms include a messy UI, a whole bunch of clipping, some issues with sights (which I think will be fixed soon), and a too-severely gimped Medic class (which may or may not be adequately fixed this week).

An anecdote that made me love this game:

I thought I would HATE the Final Stand mode in Grand Operations...until I played it. I was on Arras, my team had 6 remaining and the enemy had 1 left. Down to my last 15 rounds, I went to flank while my five teammates rushed ahead. I looked up at the score and saw it was suddenly 1v1. We were limited to an area inside and immediately around a church. I took an approach orthogonal to where I heard all the fire occurring, crouch running behind the church pews on the right side. I pinned their remaining player with a grenade by his logical exit and took him down with my Suomi as he turned to search for me. That whole interaction only took maybe 10 seconds, but it easily felt like minutes. I can only think of the roller-coaster of emotions that poor player on the other side was feeling...

And now, my stupid 10 hour trial is over, and I have to wait until tomorrow to feel that adrenaline again.