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XM25 Stats

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Mom's Spaghetti

Posts: 1,774

Date of registration
: May 10th 2014

Platform: 360

Location: United States, Pennsylvania

Battlelog:

Reputation modifier: 6

Thursday, August 6th 2015, 6:37am

XM25 Stats

I just need them real quick and I have no idea where there are. Also, what changes did they get in the most recent patch?

Sent from my XT1031 using Tapatalk

Symthic's Friendly Neighborhood Pastafarian

Master of nothing, mediocre at everything... except dropping ammo boxes. I do that like it's my fucking job.
BAND RECOMMENDATION OF THE WEEK (or really till whenever I update it): I don't really have much if I'm being honest. Give me some metalcore recommendations and I'll try 'em out

Quoted from "3VerstsNorth"

No, but i am into immature jokes about sexual intercourse with cats with a pinch of stereotypical asian accent.

Thanks razal.

Quoted from "hunturk"

I don't even have a big neck.

I didn't know vertigo could disrupt one's sense of size.

I pity the wool

Posts: 3,229

Date of registration
: Sep 20th 2013

Platform: PC

Location: Atlantis

Battlelog:

Reputation modifier: 14

Thursday, August 6th 2015, 6:53am

Quoted from "Pastafarianism"

I just need them real quick and I have no idea where there are. Also, what changes did they get in the most recent patch?

Sent from my XT1031 using Tapatalk

Stats: http://bfdata.juhala.io/#BF4_Spring_2015…/Gadgets/XM25/$Changes (in spring patch): http://bfdata.juhala.io/#BF4_changes_FS_…/Gadgets/XM25/$
"I put aside a few sceptics, the types of decency in the history of philosophy: the rest haven't the slightest conception of intellectual integrity."
Friedrich Nietzsche

Best of epic quotes

Quoted from "Sheepnub"

Just realized it's 4/20 tomorrow

*Logs out of Symthic in preparation*

Quoted from "LeGarcon"

Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.

Quoted from "Miffyli"

>littlebird passanger, semi-auto frag rounds
>gunship OP

Meanwhile at DICE-headquarters during BF4's release:

Quoted from "Aenonar"

I'm pretty sure there's a massive post-it on every desk "DON'T FUCKING TOUCH ANYTHING THAT IS ACTUALLY DOING WHAT IT'S SUPPOSED TO BE DOING"

UCAV:

Quoted from "crashmatusow"

"Hey guys remember how stupid prenerf mav was?"

Quoted from "The World Champion"

The World Champion went to China once.

They called me a Gweilo.

So I kicked a big fucking hole in their wall and let all the Mongolians in.

just thought I'd share.

Quoted from "ViperFTW"

The thought of Assaults running out of ACE 23 rounds mid firefight, Engineers facing the rear of an unaware MBT with no rockets left, Recons unable to...Whatever the fuck they do. These are the things that keep me up at night

Quoted from "Oscar"

I don't know what's funnier, the video itself of the fact that an unlisted video has more views than most of your normal videos

Quoted from "Sheepnub"

...

You just live to hit people upside the noggin with a Math Bomb, don't you?

Quoted from "rainkloud"

[context] Maybe it's the UK's overly aggressive porn filter at work. After all, it does have the word "monkey" in it and monkeys have been known to have sex so...

Quoted from "C0llis"

Previously, at DICE HQ:
"Ok guys, the password is "epic dream worlds"; everyone take a letter and do your best to turn it into into something random that we can put into a picture!"

Quoted from "Nick 30075"

I assume a functional game (BF4) also.

Aww!
*pinches cheeks*
So cute!

Quoted from "NoctyrneSAGA"

But but but

There's no way he doesn't know what he's talking about

Can't get a title

Posts: 1,530

Date of registration
: Dec 23rd 2013

Platform: Xbox One

Location: The Land of Multitudinous Kangaroos

Reputation modifier: 12

Thursday, August 6th 2015, 12:07pm

Source code

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StartDamage 8.4
EndDamage 4.2
DamageFalloffStartDistance 25.0
DamageFalloffEndDistance 50.0

NumberOfBulletsPerShell 15

RateOfFire 180.0

WeaponDispersion::WeaponDispersion
StandDispersion::FiringDispersionData
MinAngle 2.0
MaxAngle 2.0
IncreasePerShot 0.0
DecreasePerSecond 5.0

ReloadThreshold 0.8

I think that's most of it. I've never really pulled data in this way though, but I think these are correct.
something something Model 8 bestgun

Quoted from "Pastafarianism"

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Quoted from "Pastafarianism"

Example: PP-2000 (god I so wanna love this gun, and yet...)

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:

Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

Quoted from "Pastafarianism"

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Quoted from "Zer0Cod3x"

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

Quoted from "Pastafarianism"

I... I...

*cries in a corner*

Quoted from "Veritable"

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

Quoted from "Pastafarianism"

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.

Mom's Spaghetti

Posts: 1,774

Date of registration
: May 10th 2014

Platform: 360

Location: United States, Pennsylvania

Battlelog:

Reputation modifier: 6

Thursday, August 6th 2015, 5:14pm

Source code

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19

StartDamage 8.4
EndDamage 4.2
DamageFalloffStartDistance 25.0
DamageFalloffEndDistance 50.0

NumberOfBulletsPerShell 15

RateOfFire 180.0

WeaponDispersion::WeaponDispersion
StandDispersion::FiringDispersionData
MinAngle 2.0
MaxAngle 2.0
IncreasePerShot 0.0
DecreasePerSecond 5.0

ReloadThreshold 0.8

I think that's most of it. I've never really pulled data in this way though, but I think these are correct.

Mate, I looked at the files and that doesn't look at all right
Also, my experience in game doesn't not prove that
Sent from my XT1031 using Tapatalk

Symthic's Friendly Neighborhood Pastafarian

Master of nothing, mediocre at everything... except dropping ammo boxes. I do that like it's my fucking job.
BAND RECOMMENDATION OF THE WEEK (or really till whenever I update it): I don't really have much if I'm being honest. Give me some metalcore recommendations and I'll try 'em out

Quoted from "3VerstsNorth"

No, but i am into immature jokes about sexual intercourse with cats with a pinch of stereotypical asian accent.

Thanks razal.

Quoted from "hunturk"

I don't even have a big neck.

I didn't know vertigo could disrupt one's sense of size.

Symthic Developer

Posts: 3,643

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 16

Thursday, August 6th 2015, 5:21pm

It probably is right, however which XM25 are you talking about exactly? The airburst one or shotgun ones? They have different ammos (obviously) and can have slightly different generic stats as well, like rate of fire.
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Mom's Spaghetti

Posts: 1,774

Date of registration
: May 10th 2014

Platform: 360

Location: United States, Pennsylvania

Battlelog:

Reputation modifier: 6

Thursday, August 6th 2015, 5:23pm

Quoted

It probably is right, however which XM25 are you talking about exactly? The airburst one or shotgun ones? They have different ammos (obviously) and can have slightly different generic stats as well, like rate of fire.

Airburst. Also, the stuff Zer0Cod3x pulled didn't include explosive damage

Sent from my XT1031 using Tapatalk

Symthic's Friendly Neighborhood Pastafarian

Master of nothing, mediocre at everything... except dropping ammo boxes. I do that like it's my fucking job.
BAND RECOMMENDATION OF THE WEEK (or really till whenever I update it): I don't really have much if I'm being honest. Give me some metalcore recommendations and I'll try 'em out

Quoted from "3VerstsNorth"

No, but i am into immature jokes about sexual intercourse with cats with a pinch of stereotypical asian accent.

Thanks razal.

Quoted from "hunturk"

I don't even have a big neck.

I didn't know vertigo could disrupt one's sense of size.

Symthic Developer

Posts: 3,643

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 16

Thursday, August 6th 2015, 5:35pm

Quoted from "Pastafarianism"

Airburst. Also, the stuff Zer0Cod3x pulled didn't include explosive damage

Timed explosion:

Source code

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        InnerBlastRadius 3.0
BlastDamage 35.0
BlastRadius 5.0

Hitting ground / non-timed explosion:

Source code

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        InnerBlastRadius 1.0
BlastDamage 20.0
BlastRadius 3.5

Source code

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Bullet speed: 60.0
Gravity/drop: None (?)
Timetolive: 5.1s
Distancetolive: 306m

@Zer0
Good try, just remember to check you're reading correct values under correct elements etc
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Can't get a title

Posts: 1,530

Date of registration
: Dec 23rd 2013

Platform: Xbox One

Location: The Land of Multitudinous Kangaroos

Reputation modifier: 12

Friday, August 7th 2015, 9:50am

@Pastafarianism
@Miffyli

Sorry, IDK why but I thought XM25 DART was the only XM25. My bad

I was looking under XM25_DART_Firing, and for the pellets I looked under 12G_Flechette. Is that not the right place to look?

Quoted from "Pastafarianism"

Also, my experience in game doesn't not prove that

With test range testing, the XM25 DART when aiming at centre of chest is usually a 2 hit kill at 30 m. This matches leptis' charts.
something something Model 8 bestgun

Quoted from "Pastafarianism"

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Quoted from "Pastafarianism"

Example: PP-2000 (god I so wanna love this gun, and yet...)

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:

Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

Quoted from "Pastafarianism"

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Quoted from "Zer0Cod3x"

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

Quoted from "Pastafarianism"

I... I...

*cries in a corner*

Quoted from "Veritable"

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

Quoted from "Pastafarianism"

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.

This post has been edited 1 times, last edit by "Zer0Cod3x" (Aug 7th 2015, 10:07am)

Symthic Developer

Posts: 3,643

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 16

Friday, August 7th 2015, 10:56am

Quoted from "Zer0Cod3x"

I was looking under XM25_DART_Firing, and for the pellets I looked under 12G_Flechette. Is that not the right place to look?

Oh for DART it is yeah. Just remember to find the right ammo name from "ProjectileData" in FiringFunction, sometimes the names are confusing and can not always be trusted.
• 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
• leptis - Analysis of shotguns, recoil, recoil control and air drag.
• Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
• Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Mom's Spaghetti

Posts: 1,774

Date of registration
: May 10th 2014

Platform: 360

Location: United States, Pennsylvania

Battlelog:

Reputation modifier: 6

Friday, August 7th 2015, 4:43pm

Quoted from "Pastafarianism"

Also, my experience in game doesn't not prove that

With test range testing, the XM25 DART when aiming at centre of chest is usually a 2 hit kill at 30 m. This matches leptis' charts.

Thing is, I didn't know you were talking about the Dart. I thought you were saying the XM25 actually did that little damage.

I was just polite enough not to ask if you were out of your mind

Sent from my XT1031 using Tapatalk

Symthic's Friendly Neighborhood Pastafarian

Master of nothing, mediocre at everything... except dropping ammo boxes. I do that like it's my fucking job.
BAND RECOMMENDATION OF THE WEEK (or really till whenever I update it): I don't really have much if I'm being honest. Give me some metalcore recommendations and I'll try 'em out