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ViperFTW

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Saturday, May 30th 2015, 4:27pm

Shotgun Chokes - How Have They Changed?

Hi all!

So I know the shotgun chokes were altered in the latest patch but I can't fathom for the love of my how. This is partially due to Miffyli's (frankly excellent) changelog being only changes, Battlelog's official notes not mentioning shit and me only barely knowing what they fucking do in the first place :P

Can anyone shed some light on this?

Thanks!

Vipes :3

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Saturday, May 30th 2015, 4:31pm

Penalties got overhauled and work as intended now. Cone modifiers got reduced to have a smaller effect. 0.875 for mod, which comes only with ADS moving penalty. 0.75 for full, which comes with hipfire and ADS moving penalties. Cones themselves have been adjusted to 2,0 for dart and 2.4 for buck across the board.
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Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"

This post has been edited 1 times, last edit by "Rezal" (May 30th 2015, 5:23pm)


ViperFTW

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  • "ViperFTW" started this thread

Posts: 9,736

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: Jul 1st 2012

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Location: Newcastle upon Tyne, United Kingdom

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Saturday, May 30th 2015, 4:42pm

Ahhh, that makes more sense. Epic!
I'm guessing the modded choke still provides less of a bonus than the full choke?

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: Red Cold River by Breaking Benjamin!