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  • "XLolitaX" started this thread

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: May 1st 2014

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1

Thursday, October 2nd 2014, 10:36pm

Agressive support gun

hey , i was wondering if i as agressive support should use an LMG (mg4/aws/m249) or should i go to the carbines , with agressive i mean first one in a room and first one to go somwhere if needed

NoctyrneSAGA

PvF 2017 Champion

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2

Thursday, October 2nd 2014, 10:39pm

Wrong way to play Support
Data Browser

Passive Spotting is the future!

With this, I'll rid MGO3 of infestation. Sans bad gameplay MGO3 will be torn asunder. And then it shall be free. People will suffer, of course - a phantom pain.

Reddit and Konami will rewrite the records... And I will be demonized in human memory. But... The thirst for good gameplay that I have planted will infest MGO3. No one can stop it now. The Rebalance Mod will unleash that thirst unto the future.


Are you a scrub?

If it flies, it dies™.

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3

Thursday, October 2nd 2014, 10:40pm

but fun

QBB
[Aristocrat's Shoes]
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"

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: Apr 26th 2013

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4

Thursday, October 2nd 2014, 10:42pm

To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

Source code

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.2
    SnapZoomPostTime 0.2
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput 0.2
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 1.2
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0

No Slowdown Data

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.0
    AttractUserInputMultiplier 1.0
    AttractUserInputMultiplier_NoZoom -1.0
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.0
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.0
    AttractMoveInputCap 0.0
    AttractYawStrength 0.0
    AttractPitchStrength 0.0
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

Source code

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 AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho


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5

Thursday, October 2nd 2014, 10:49pm

Aggro-CQB support is a cool kit to play and in some circumstances very effective too. Silenced high-DPS beltfed (MG4, M240B) + stubby is great for that. You can pre-fire in corners etc.

And Support should go first. What good are the paddles for if it is the Assault that is dead.
"Less is more? How can that be? How could less be more, that's impossible. More is more." Yngwie Malmsten
"Many bullets help." WoopsyYaya
"most rhetorically legitimate ad hominem 2015" ToTheSun!

CobaltRose

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6

Thursday, October 2nd 2014, 10:50pm

inb4 necro'd thread.

EDIT: POST OF FREEDOM.
Who knows what evil lurks in the hearts of men?

Memorable Quotes

I once tried to burn a bridge, but due to the half-assed levolution implementation it kept standing up just fine.

Compared to the MTAR, the PDR has the TTK of your average pack of cigarettes.

The World Champion, on the Tactical Light:
"Oh don't mind me, I'm just out of ammo and I'll just POCKET SUN!!!!"

What can't be changed can be banned.

I'm completely serious. Well, seriously insane actually :P

If only more people left the wheel chair, adjustable hospital bed, and crutches behind and played HC. (aka Regen, Minimap, Killcam)

Natalia Poklonskaya:
Putin the cute in prosecute since 2014.

I can't look at my own avatar without having to pee. GG Me. GG.

I swear to god if you reply with a picture of the AEK I'll mail you a buttplug shaped like one.

The one time when "it's only three inches" is a good thing.

How do you guys control your FAMAS burst length since it fires its mag in just 1,5 seconds))
I consider each magazine a burst. :/

This is Symthic, we don't do "feels" around here ;)


This post has been edited 1 times, last edit by "CobaltRose" (Oct 3rd 2014, 3:41am)


  • "XLolitaX" started this thread

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7

Thursday, October 2nd 2014, 10:54pm

Aggro-CQB support is a cool kit to play and in some circumstances very effective too. Silenced high-DPS beltfed (MG4, M240B) + stubby is great for that. You can pre-fire in corners etc.

And Support should go first. What good are the paddles for if it is the Assault that is dead.

you've got no idea the amount of time people called me things just because i was going in first , 9 out of 10 of those people were assault players

Misnomer

Don't Prox Me Bro

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8

Thursday, October 2nd 2014, 10:59pm

Aggro-CQB support is a cool kit to play and in some circumstances very effective too. Silenced high-DPS beltfed (MG4, M240B) + stubby is great for that. You can pre-fire in corners etc.

And Support should go first. What good are the paddles for if it is the Assault that is dead.


Kinda sad that this is not where someone recommends the LSAT.

I will put in a plug for the QBB-95-1 in that role though.

Also if you are going in first, you can do worse than keeping the XM25 dart in your back pocket.

ViperFTW

Suidae cathexis

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Thursday, October 2nd 2014, 11:11pm

Many options!

Best option? M240B. Raw damage is insane but its a bit unruly past close range.
If you want less recoil then try the MG4. 800 RPM still packs a punch!

Rezal is (as always!) on to something with the QBB too. If you've got great aim you can headshot bitches with it and the hipfire bonus is freaking sweet in close quarters :)

Carbines are good if you aren't accustomed to LMGs too, they do have pretty good hipfire which can help with panic sprays in CQB situations.

...Just don't use the AWS...Or I will find you...

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: Somewhere Beyond Seas by Varathron!

  • "XLolitaX" started this thread

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: May 1st 2014

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10

Thursday, October 2nd 2014, 11:16pm

Many options!

Best option? M240B. Raw damage is insane but its a bit unruly past close range.
If you want less recoil then try the MG4. 800 RPM still packs a punch!

Rezal is (as always!) on to something with the QBB too. If you've got great aim you can headshot bitches with it and the hipfire bonus is freaking sweet in close quarters :)

Carbines are good if you aren't accustomed to LMGs too, they do have pretty good hipfire which can help with panic sprays in CQB situations.

...Just don't use the AWS...Or I will find you...

Many options!

Best option? M240B. Raw damage is insane but its a bit unruly past close range.
If you want less recoil then try the MG4. 800 RPM still packs a punch!

Rezal is (as always!) on to something with the QBB too. If you've got great aim you can headshot bitches with it and the hipfire bonus is freaking sweet in close quarters :)

Carbines are good if you aren't accustomed to LMGs too, they do have pretty good hipfire which can help with panic sprays in CQB situations.

...Just don't use the AWS...Or I will find you...


do i get a cookie if you find me then , even tho i stopped using the aws a long time now :P , also what loadout should i use the QBB with then ?