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## BF4 Maps Pictures, Objective List, and Map Callouts

Posts: 482

Date of registration
: Feb 17th 2014

Platform: 360

Battlelog:

Reputation modifier: 2

Tuesday, May 20th 2014, 7:12pm

### BF4 Maps Pictures, Objective List, and Map Callouts

Hey Guys,

I've been looking around for top down pictures of each BF4 map so that I can analyze them - do we have any here? Also, is there a forum with a list of Objective names for each Map and game mode? Finally, I'm looking to break down each map with friends and give each part of the map a designated name we can use as a callout when playing in a squad? Any quick tips on how to do that (i have zero competitive gaming experience so)?

Wizard moderator

Posts: 1,620

Date of registration
: Jun 28th 2012

Platform: PC

Location: RI, USA

Battlelog:

Reputation modifier: 14

Tuesday, May 20th 2014, 10:01pm

I'm working on maps and stuff like that. Eventually they will be up in their own section on symthic or something. They are gonna look a little something like http://elementofprgress.deviantart.com/aâ¦p-WIP-438414371 There are no call outs on the map yet. However if you wanna name stuff just in a empty server with your friends and start naming things, Names don't have to actually have anything to do with anything. I do recommend staying away from names that include directions, like left, right. Instead colors and numbers tend to work better.

The only man who ever reported his own post!

Posts: 2,980

Date of registration
: Jul 19th 2012

Platform: PC

Location: Grenoble, France

Battlelog:

Reputation modifier: 14

Tuesday, May 20th 2014, 10:05pm

GIMME !!!

Nice work Element now I want more of them
Stats thingy

### Quoted from "Cheapnub"

I'm a battlefield player, good sir. I don't play metro.

### Quoted from "Suiizide"

PC is no longer PC master race. It's PC mustard race, because consoles need to ketchup :'D

### Quoted from "Riesig"

DICE gave so much into making commander better, but lemmings be lemmings I guess.

### Quoted from "MrT3a"

As a good guy that don't want to use overly glitched weapons, I'll quit using the MTAR and switch to the ACWR until it's fixed

The world needs more people like you

+1, I think we're all in agreement that more MrT3as would be an awesome thing
Although if that was the case they'd use up so much of the world's awesome that there'd be none left for the rest of us!

### Quoted from "CobaltRose"

yes, I know, I'm a big-ass hypocrite

Pinkie

Posts: 7,809

Date of registration
: Feb 25th 2012

Platform: PC

Location: italy

Battlelog:

Reputation modifier: 19

Tuesday, May 20th 2014, 10:21pm

### Quoted from "elementofprgress"

I'm working on maps and stuff like that. Eventually they will be up in their own section on symthic or something. They are gonna look a little something like http://elementofprgress.deviantart.com/aâ¦p-WIP-438414371 There are no call outs on the map yet. However if you wanna name stuff just in a empty server with your friends and start naming things, Names don't have to actually have anything to do with anything. I do recommend staying away from names that include directions, like left, right. Instead colors and numbers tend to work better.

what do the circles near the flags mean? also,no position of m-coms?
"I'm just a loot whore."

### stuff mostly unrelated to BF4 that interests nobody

bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

### Quoted from "CobaltRose"

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100

WRITING SPREE STOPPED 500

http://i.imgur.com/4X0321O.gif

Wizard moderator

Posts: 1,620

Date of registration
: Jun 28th 2012

Platform: PC

Location: RI, USA

Battlelog:

Reputation modifier: 14

Tuesday, May 20th 2014, 11:28pm

@kataklism
spawn locations but in the version on deviant art they are just place holders atm. Also these maps are Conquest large. Eventually I'm gonna be doing every game mode for every map. Rush is probably gonna done after Conqest Large/Small(because most the small are super similar to large). Though, rush is gonna take me a long time to finish. Everything for the maps is pulled from the data or battle screen data and rush is like 3-5 maps in one map....so its a lot lol.

@MrT3a
when I'm done with all the conquest large versions.

Posts: 482

Date of registration
: Feb 17th 2014

Platform: 360

Battlelog:

Reputation modifier: 2

Wednesday, May 21st 2014, 12:17am

### Quoted from "elementofprgress"

I'm working on maps and stuff like that. Eventually they will be up in their own section on symthic or something. They are gonna look a little something like http://elementofprgress.deviantart.com/aâ¦p-WIP-438414371 There are no call outs on the map yet. However if you wanna name stuff just in a empty server with your friends and start naming things, Names don't have to actually have anything to do with anything. I do recommend staying away from names that include directions, like left, right. Instead colors and numbers tend to work better.

Thanks! Also, do you know where I can find info on the burn radius of flags and spawn points for flags and bases? I'm on 360, so, even with the new rented servers, I'd really need to rent a server for a day in order to actually get on the maps just with friends. I might do that over the summer.

Wizard moderator

Posts: 1,620

Date of registration
: Jun 28th 2012

Platform: PC

Location: RI, USA

Battlelog:

Reputation modifier: 14

Wednesday, May 21st 2014, 3:10am

### Quoted from "elementofprgress"

I'm working on maps and stuff like that. Eventually they will be up in their own section on symthic or something. They are gonna look a little something like http://elementofprgress.deviantart.com/aâ¦p-WIP-438414371 There are no call outs on the map yet. However if you wanna name stuff just in a empty server with your friends and start naming things, Names don't have to actually have anything to do with anything. I do recommend staying away from names that include directions, like left, right. Instead colors and numbers tend to work better.

Thanks! Also, do you know where I can find info on the burn radius of flags and spawn points for flags and bases? I'm on 360, so, even with the new rented servers, I'd really need to rent a server for a day in order to actually get on the maps just with friends. I might do that over the summer.

Sadly that information isn't available in the data browser. The file broweser isn't limied by an size limit but the number of files that we can upload is limited. The actual data dump contains 97,000+ files. Even if it was there its doesn't give you a good visual. It looks something like

### Source code

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VolumeVectorShapeData 12e6f7d122747b4fb30fb59c82ecef1b
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and then you would need to look up what 12e6f7d122747b4fb30fb59c82ecef1b is in the files and what flag it relates to.

You are better off just taking mental notes as you play. I wouldn't try to map out full burn zones in your head. Just pay attention and make a mental note of when you get on the burn but your in a location where you wouldn't expect to be on the burn. For spawn locations just remember where you spawned when you spawn on a flag. That way you are capping a flag you have an idea of where the enemy is going to be coming from. Maps are nice and all but learning from playing is easier and more efficient in the long run.

Posts: 482

Date of registration
: Feb 17th 2014

Platform: 360

Battlelog:

Reputation modifier: 2

Wednesday, May 21st 2014, 3:39am

### Quoted from "elementofprgress"

I'm working on maps and stuff like that. Eventually they will be up in their own section on symthic or something. They are gonna look a little something like http://elementofprgress.deviantart.com/aâ¦p-WIP-438414371 There are no call outs on the map yet. However if you wanna name stuff just in a empty server with your friends and start naming things, Names don't have to actually have anything to do with anything. I do recommend staying away from names that include directions, like left, right. Instead colors and numbers tend to work better.

Thanks! Also, do you know where I can find info on the burn radius of flags and spawn points for flags and bases? I'm on 360, so, even with the new rented servers, I'd really need to rent a server for a day in order to actually get on the maps just with friends. I might do that over the summer.

Sadly that information isn't available in the data browser. The file broweser isn't limied by an size limit but the number of files that we can upload is limited. The actual data dump contains 97,000+ files. Even if it was there its doesn't give you a good visual. It looks something like

### Source code

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
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VolumeVectorShapeData 12e6f7d122747b4fb30fb59c82ecef1b
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member(1)::Vec3
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member(10)::Vec3
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Tension 0.0
IsClosed True
AllowRoll False
Height 0.0

and then you would need to look up what 12e6f7d122747b4fb30fb59c82ecef1b is in the files and what flag it relates to.

You are better off just taking mental notes as you play. I wouldn't try to map out full burn zones in your head. Just pay attention and make a mental note of when you get on the burn but your in a location where you wouldn't expect to be on the burn. For spawn locations just remember where you spawned when you spawn on a flag. That way you are capping a flag you have an idea of where the enemy is going to be coming from. Maps are nice and all but learning from playing is easier and more efficient in the long run.