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  • "Axie" started this thread

Posts: 24

Date of registration
: May 11th 2015

Platform: PC

Location: 20/44

Battlelog:

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Tuesday, October 6th 2015, 10:02pm

Good Move+ADS+Shoot Weapon

As Myffily showed here[url='http://forum.symthic.com/battlefield-hardline/battlefield-hardline-technical-discussion/9624-16th-september-bf-hardline-patch-notes-symthic-style/index2.html#post303184']16th September BF-Hardline Patch notes - Symthic style[/url] -- although L85 has terrible ADS-shoot, on paper, spread, it actually is much better while moving.


Is there any way or tool that could help me get the data Miffy is showing, so I may find which Operator/Mechanic weapon would be most usefull, again on paper, for my playstyle -- which is a lot of moving while ADS-shooting?

Miffyli

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: Mar 21st 2013

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Location: __main__, Finland

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Tuesday, October 6th 2015, 10:12pm

All the info you really need is on the site, check the movement and base values (lower movement spread = better for strafing but doesn't tell the whole story), and then pick attachments that help with movement spread.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

  • "Axie" started this thread

Posts: 24

Date of registration
: May 11th 2015

Platform: PC

Location: 20/44

Battlelog:

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3

Wednesday, October 7th 2015, 6:27am

Yeah I get that; appears Muzzle and Ergo help with both spread and spread decrease, e.g. making even greater lazor from ARM. I asked because of doesn't tell the whole story part you mention.

Or I am just bad at understanig your post with graph as I am bad in general FPS. :)