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  • "achilles" started this thread

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: Feb 29th 2012

Platform: Xbox One

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Sunday, January 3rd 2016, 12:33am

Seperate questions about the compensator and the stubby grip

Ok, so my first question is about the compensator. I see it adds a 30% spread inc penalty, but according to the attachments page on symthic here, that's only when crouching and prone. So basically if you are standing up, moving or not, this penalty doesn't apply then? Am I reading that correctly?

My second question is about the stubby grip now. So i get that it decreases ADS SIPS by 50%, but the ADS MAX spread decrease of 50% is what I don't quite understand. How I am reading this is that if the ADS MAX spread of the gun I use (M416) is 1.5 (moving/not moving) this means with the stubby grip the MAX spread will be 0.75 (moving/not moving). But that means it would be be lower than the MIN ADS spread (moving) because that is at 1. So how is that possible that the ADS MAX spread (moving = 0.75) is lower than the ADS MIN spread (moving = 1)? I must be interpreting all of this wrong or something lol.

Zer0Cod3x

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Sunday, January 3rd 2016, 2:13am

Ok, so my first question is about the compensator. I see it adds a 30% spread inc penalty, but according to the attachments page on symthic here, that's only when crouching and prone. So basically if you are standing up, moving or not, this penalty doesn't apply then? Am I reading that correctly?

If you're standing and moving, the penalty doesn't apply. In all other stances it does apply.

I must be interpreting all of this wrong or something lol.

No, you're not. Hardline is really messed up this way.

Zachulon has stated that Symthic doesn't have all of the facts though, although IDK if this is one of the facts Symthic doesn't have.
something something Model 8 bestgun


How to ice an A-91

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Example: PP-2000 (god I so wanna love this gun, and yet...)

PP-2000 added. Y'know, it's not that bad....

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:




Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

I... I...

*cries in a corner*

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Reload times are wash.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.


  • "achilles" started this thread

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Sunday, January 3rd 2016, 2:21am

Ok. So just to get this right, in the attachment files, it says the compensator increases ADS spread by 30% for every stance and situation except standing (moving/not moving). So if I am standing still, or on the move, as long as I am standing up, the spread penalty does not apply, correct? As in, I dont have to be both standing AND moving at the same time for the penalty to not apply, because this is how you made it sound.

  • "achilles" started this thread

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Sunday, January 3rd 2016, 5:24am

Can anyone confirm this for me just so I am 100% clear on everything? thanks

Miffyli

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Sunday, January 3rd 2016, 7:46pm

Ok. So just to get this right, in the attachment files, it says the compensator increases ADS spread by 30% for every stance and situation except standing (moving/not moving). So if I am standing still, or on the move, as long as I am standing up, the spread penalty does not apply, correct? As in, I dont have to be both standing AND moving at the same time for the penalty to not apply, because this is how you made it sound.

That's what the files say, even tho it sounds tad odd.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

  • "achilles" started this thread

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: Feb 29th 2012

Platform: Xbox One

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Sunday, January 3rd 2016, 8:04pm

awesome. thanks miffyli