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  • "stellar" started this thread

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Tuesday, March 24th 2015, 6:57pm

ADS Spread Decrease

On the attachments page I noticed it says the MB has a 1.5 multiplier for ADS Spread Decrease. This is a positive bonus right? Is it to make spread reset faster, thus allowing for less delay between bursts?

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Tuesday, March 24th 2015, 7:00pm

Yeah, cause Hardline.
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Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"


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Tuesday, March 24th 2015, 7:01pm

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Friday, January 1st 2016, 11:09pm

And in BF4 is that the same ? What is exactly the spread decrease ?
I saw in bf4 that more it's hight more it's bad


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Friday, January 1st 2016, 11:16pm

Spread decrease = how fast your gun gets accurate again after you stop firing. Higher = better.

And please don't necro threads. Do not post on threads that are old and burried.
Thread locked.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • InterimAegis - Weapon comparisons/scoring.
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • pmax - Statistical analysis of BF4 players/games.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included