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ToTheSun!

Be Creative.

(5,050)

Posts: 7,811

Date of registration
: Mar 9th 2012

Platform: PC

Location: Portugal

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11

Friday, June 13th 2014, 5:11pm

What does this have to do with anything? Is it because he's defending the game you're bashing him, or are you doing something else I'm not smart enough to comprehend?

I don't think he was bashing anyone. Besides, he kind of does have a point. The game is still in beta. How can one really assess its validity as a stand-alone?

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

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12

Friday, June 13th 2014, 5:14pm

How can you call it a DLC? When I saw the leak I thought the same thing, but Hardline changed way too many mechanics and added new features to be a simple DLC.

And this is why threads such as these are silly and unnecessary. It's all blind speculation and improper judgement for a game who was revealed maybe a couple months ago.

Edit: As in uncovered on the Internet. The un-official reveal occured just prior to E3 and then was fully disclosed during E3.

What does this have to do with anything? Is it because he's defending the game you're bashing him, or are you doing something else I'm not smart enough to comprehend?

Uh what? Who's "bashing?" I'm agreeing with Azaí, it's ignorant to immediately label the game as a "BF4 DLC" days after its official release announcement. And to judge based on what is presented in the Closed Beta is not a wise decision either. Siege of Shanghai hardly represents what the traditional combat and map design would be in BF4 and it will likely be the same outcome for Hardline.

I don't hold any ill feelings against you. Don't worry it's easy to misinterpret posts on the Internet as there is no way to convey inflection or accurately describe emotion. :)
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.2
    SnapZoomPostTime 0.2
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput 0.2
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 1.2
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0

No Slowdown Data

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.0
    AttractUserInputMultiplier 1.0
    AttractUserInputMultiplier_NoZoom -1.0
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.0
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.0
    AttractMoveInputCap 0.0
    AttractYawStrength 0.0
    AttractPitchStrength 0.0
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

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 AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho


Posts: 205

Date of registration
: May 10th 2014

Platform: PC

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13

Friday, June 13th 2014, 5:53pm

Imo, if they just change the look of the game ( colors, UI, HUD, some sounds and animations ) the game would be accepted as a new full price game. I doubt it would take much time or effort ( maybe the animations ) to change any of these things. I hope they will do it. They see how most people react to the game already so something will change.
Unless the game really was just thrown together by a 5 man team within a total of maybe 9 months to make up the money loss after the BF4 release failure.

I understand when people see the game and dont see why they should spend 60€ for it. Cause it really looks so similar to BF4. But simply changing some of the things I mentioned could change that opinion. That should have been obvious to them.

  • "Browser" has been banned

Posts: 274

Date of registration
: Jun 4th 2014

Platform: PC

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14

Saturday, June 14th 2014, 7:32am

@JSLICE20

My mistake. Sorry!
I buffed DMR velocity.
QBU is only weapon in my heart. That and the M1911.

PS: I am the pinnacle of maturity.

Posts: 311

Date of registration
: Jun 21st 2012

Platform: PC

Location: Moscow, Russia

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15

Saturday, June 14th 2014, 11:08pm

It took them months to fix BF4 and now they're trying to sell us a new game mode for 60$. As if 110$ for the game + premium wasn't enough.

Its a fucking joke.

BFH is being developed by Visceral Games, not DICE.

I agree, that it's not worth 60$, same as Titanfall this game costs too much for a game for 1-2 month(look at Titanfall online now). And premium\season pass for these games are looks like bad joke - at the moment of release of first DLC nobody would play it.
Sorry for my bad english - it's not my native language and I have difficulties with acquiring speaking/writing practice in my country. If I accidently insult you or say something wrong - I'm sorry, you can feel free to correct me.

NoctyrneSAGA

PvF 2017 Champion

(9,974)

Posts: 7,153

Date of registration
: Apr 3rd 2012

Platform: PC

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16

Saturday, June 14th 2014, 11:11pm

It took them months to fix BF4 and now they're trying to sell us a new game mode for 60$. As if 110$ for the game + premium wasn't enough.

Its a fucking joke.

BFH is being developed by Visceral Games, not DICE.

I agree, that it's not worth 60$, same as Titanfall this game costs too much for a game for 1-2 month(look at Titanfall online now). And premium\season pass for these games are looks like bad joke - at the moment of release of first DLC nobody would play it.


Primarily developed by Visceral. DICE is providing assistance.
Data Browser

Passive Spotting is the future!

With this, I'll rid MGO3 of infestation. Sans bad gameplay MGO3 will be torn asunder. And then it shall be free. People will suffer, of course - a phantom pain.

Reddit and Konami will rewrite the records... And I will be demonized in human memory. But... The thirst for good gameplay that I have planted will infest MGO3. No one can stop it now. The Rebalance Mod will unleash that thirst unto the future.


Are you a scrub?

If it flies, it dies™.

Posts: 82

Date of registration
: Oct 31st 2014

Platform: PC

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17

Thursday, November 13th 2014, 10:13pm

so did the thoughts changed on some people ? , since i was thinkinh to buy it when it's on sale