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  • "harmdhast" started this thread

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: May 17th 2016

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Tuesday, May 17th 2016, 7:07pm

HitMarker Texture

Hello,

I'm looking for the Hitmarker textures. I searched into the textures provided on the forum but I didn't found it.
If someone would be kind enough to tell me where to find them (BF4 hitmarkers also work).

Thanks !

Miffyli

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Tuesday, May 17th 2016, 7:20pm

Hmm I am not 100% sure if they even are created as textures. On the other hand it makes sense and would be very dirty to "manually draw the lines", but at the same time you can change their sizes and color them to your own liking (which is nothing magical even with textures, but still).
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

  • "harmdhast" started this thread

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Thursday, May 19th 2016, 12:58pm

Hmm I am not 100% sure if they even are created as textures. On the other hand it makes sense and would be very dirty to "manually draw the lines", but at the same time you can change their sizes and color them to your own liking (which is nothing magical even with textures, but still).
So it's a mystery....

  • "harmdhast" started this thread

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Thursday, May 19th 2016, 8:05pm


Hmm I am not 100% sure if they even are created as textures. On the other hand it makes sense and would be very dirty to "manually draw the lines", but at the same time you can change their sizes and color them to your own liking (which is nothing magical even with textures, but still).
Well can I ask for the tools to extract / browse the files. All the links I found were broken.

Thanks.

Miffyli

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Thursday, May 19th 2016, 10:04pm

@harmdhast
I think
@elementofprgress
can help you with that.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

  • "harmdhast" started this thread

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Friday, May 20th 2016, 12:44am

@harmdhast
I think
@elementofprgress
can help you with that.
Ok thank you.
:)

TheRadGamerDan

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Friday, May 20th 2016, 8:16am

Hello,

I'm looking for the Hitmarker textures. I searched into the textures provided on the forum but I didn't found it.
If someone would be kind enough to tell me where to find them (BF4 hitmarkers also work).

Thanks !

They don't use textures for hitmarkers, they're dynamically drawn in runtime

This post has been edited 1 times, last edit by "TheRadGamerDan" (May 20th 2016, 10:28am)


  • "harmdhast" started this thread

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Friday, May 20th 2016, 9:35am

Hey, thank you for making things clear.
Is there any way to retrieve the draw code from the files ?

Thanks !

TheRadGamerDan

Hey! Could I get one of these title things?

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Friday, May 20th 2016, 10:29am

Hey, thank you for making things clear.
Is there any way to retrieve the draw code from the files ?

Thanks !

You don't :P The files don't work that way, you can't access any of the actual scripts they use