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Miffyli

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1

Tuesday, September 1st 2015, 6:55pm

1st September 2015 Battlefield 4 Patch Notes - Symthic style

Exact patch changes - Battlefield 4 Patch 1st September 2015 Official Symthic Patch notes

Here's a list of weapon changes in the 1st September patch for BF4. Site database will be updated when the changelog is updated.


Table of contents
Weapon changes



Weapon changes:
AK 5C: InitialSpeed - from 630 to 620
AK 5C: MaxDistance - from 945 to 930
L86A1: ADSRecoilRight - from 0.185 to 0.16
L86A1: ADSRecoilLeft - from 0.185 to 0.16
L86A1: HIPRecoilLeft - from 0.185 to 0.16
L86A1: HIPRecoilRight - from 0.185 to 0.16
Mares Leg: Existbarrel_heavy - from No to Yes

Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

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2

Tuesday, September 1st 2015, 6:57pm

didn't they also remove the hs multiplier from the mare's leg? it's gonna suck even more now, no matter how accurate it is.
"I'm just a loot whore."


stuff mostly unrelated to BF4 that interests nobody



bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Headshot distance RANK:493* TOP:0%
Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100


WRITING SPREE STOPPED 500

link to full-size old avatar:
http://i.imgur.com/4X0321O.gif




Miffyli

Symthic Developer

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  • "Miffyli" started this thread

Posts: 3,721

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3

Tuesday, September 1st 2015, 7:00pm

didn't they also remove the hs multiplier from the mare's leg? it's gonna suck even more now, no matter how accurate it is.
If the main changelog says that then I guess so. This changelog includes the stats that are shown on the site only. AFAIK the headshot multipliers are in the material grid and can't be read from the scripts.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

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: Jun 29th 2013

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4

Tuesday, September 1st 2015, 7:19pm

tracers for suppressors toned down at all? (or tracers in general)?

Posts: 7,809

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5

Tuesday, September 1st 2015, 7:21pm

tracers for suppressors toned down at all? (or tracers in general)?

tracers now show up around once evey 3 shots iirc.

btw am i the only one who feels like the muzle flash of at least handguns is much bigger and obstructive? at least so it appears in the night maps...
"I'm just a loot whore."


stuff mostly unrelated to BF4 that interests nobody



bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Headshot distance RANK:493* TOP:0%
Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100


WRITING SPREE STOPPED 500

link to full-size old avatar:
http://i.imgur.com/4X0321O.gif




ViperFTW

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6

Tuesday, September 1st 2015, 7:30pm

Anywhere I can get the full patch notes? These are good to know (Lever Action hbar might help un-shitify it slightly) so thanks again Miffy, but I don't actually know anything else that was even supposed to be included in this...

*Sigh* Even though I know fixes for the UCAV, 3x pistol scopes and even the LAR won't be amongst them :(

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Song currently stuck in my head is: Red Cold River by Breaking Benjamin!

CobaltRose

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7

Tuesday, September 1st 2015, 7:39pm

didn't they also remove the hs multiplier from the mare's leg? it's gonna suck even more now, no matter how accurate it is.
If the main changelog says that then I guess so. This changelog includes the stats that are shown on the site only. AFAIK the headshot multipliers are in the material grid and can't be read from the scripts.
I thought they only did it for the revolvers, slug pump-action shotguns, and Desert Eagle.
Who knows what evil lurks in the hearts of men?

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Compared to the MTAR, the PDR has the TTK of your average pack of cigarettes.

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What can't be changed can be banned.

I'm completely serious. Well, seriously insane actually :P

If only more people left the wheel chair, adjustable hospital bed, and crutches behind and played HC. (aka Regen, Minimap, Killcam)

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How do you guys control your FAMAS burst length since it fires its mag in just 1,5 seconds))
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This is Symthic, we don't do "feels" around here ;)



Miffyli

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Posts: 3,721

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8

Tuesday, September 1st 2015, 7:46pm

Anywhere I can get the full patch notes? These are good to know (Lever Action hbar might help un-shitify it slightly) so thanks again Miffy, but I don't actually know anything else that was even supposed to be included in this...

*Sigh* Even though I know fixes for the UCAV, 3x pistol scopes and even the LAR won't be amongst them :(


cod included the changelog here.

Also added this patch and "full changelog" to bf4 data browser. Currently still uploading. Apprently the extraction rounded the floats bit differently this time so there is a bunch of scrap that really didn't change (just 0.000000001 change in float value)
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

ViperFTW

Suidae cathexis

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Posts: 9,736

Date of registration
: Jul 1st 2012

Platform: PC

Location: Newcastle upon Tyne, United Kingdom

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Reputation modifier: 20

  • Send private message

9

Tuesday, September 1st 2015, 7:51pm

Anywhere I can get the full patch notes? These are good to know (Lever Action hbar might help un-shitify it slightly) so thanks again Miffy, but I don't actually know anything else that was even supposed to be included in this...

*Sigh* Even though I know fixes for the UCAV, 3x pistol scopes and even the LAR won't be amongst them :(


cod included the changelog here.

Also added this patch and "full changelog" to bf4 data browser. Currently still uploading. Apprently the extraction rounded the floats bit differently this time so there is a bunch of scrap that really didn't change (just 0.000000001 change in float value)


Thanks Miffy, alas I just stumbled upon it myself :P

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: Red Cold River by Breaking Benjamin!

Miffyli

Symthic Developer

(6,612)

  • "Miffyli" started this thread

Posts: 3,721

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

Reputation modifier: 17

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10

Tuesday, September 1st 2015, 8:23pm

Updated the databrowser with tidier changelog by removing the "not-really-a-change" floats.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included