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ViperFTW

Suidae cathexis

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1,731

Sunday, May 10th 2015, 4:09pm

Well, maybe they devs will realize balance by stats is better and undo the changes.


I fucking well hope so! If I've been forcing myself to use the .44 Magnum again for a Lever Action that's total shit then I may let the voices win and commence the apocalypse X(
And people STILL wonder why I fucking loathe the CTE!!!!!! :thumbdown:

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: Red Cold River by Breaking Benjamin!

DeathOfTheDodo

Veni, SMAW, Vici

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1,732

Sunday, May 10th 2015, 11:37pm

IMO the ML should have better ADS accuracy and muzzle velocity than the .44, just based on the actual weapon characteristics. Whether that's the .44 being too good or the ML being too bad is what should be looked at.
[SYM]Deathofthedodo
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Pastafarianism

Mom's Spaghetti

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1,733

Monday, May 11th 2015, 12:05am

Quoted

IMO the ML should have better ADS accuracy and muzzle velocity than the .44, just based on the actual weapon characteristics. Whether that's the .44 being too good or the ML being too bad is what should be looked at.

Is... Is that NOT what's happening? What other properties are they messing with?!

Symthic's Friendly Neighborhood Pastafarian


Master of nothing, mediocre at everything... except dropping ammo boxes. I do that like it's my fucking job.
BAND RECOMMENDATION OF THE WEEK (or really till whenever I update it): I don't really have much if I'm being honest. Give me some metalcore recommendations and I'll try 'em out
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You're into Chinese nowadays?
No, but i am into immature jokes about sexual intercourse with cats with a pinch of stereotypical asian accent. :D

Thanks razal.

I don't even have a big neck.

I didn't know vertigo could disrupt one's sense of size.


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: May 11th 2015

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1,734

Monday, May 11th 2015, 10:46am

I think I found it.

CobaltRose800 comments on CTE Prototypes - Patch #45


Seems like some people really think the ML needed to be nerfed into being a worse .44 with a gimmick judging by the serious downvotes.
Confession time: I kinda-sorta downvoted my own posts on that thread. The old "self-destruct" switch got tripped. Shit, now I feel like I baited for backup :(
You may redeem yourself. This is why you don't balance by feeling: Mare's Leg worst sidearm in the game : Battlefield_4_CTE
https://youtu.be/vEVg3DkX5_4


As far I understand the news is that the min damage changed to 28 and the max damage wasn't touched. Am I right?

If so where's the problem? you still have the max damage output just the damage over distance got nerfed and with the old min damaged it messed with the DMR class by using a 3,4 scope or higher. They just should have removed the 3,4 scopes to balance it out in my eyes.

C0llis

Up and down. Bounce all around

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: Apr 15th 2013

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1,735

Monday, May 11th 2015, 11:41am

@Girtablulu
You don't see a problem with a weapon dealing less damage at range, at a lower RPM and with lower accuracy than another weapon (the .44 with HB) despite that the first weapon is supposed to be more niched towards long range than the second? The ML is now a direct downgrade of the .44.

Also, the ML did never step on the toes of any DMR, all DMRs have 5-6 times the ROF of the ML, far bigger mags and better accuracy.

Things people said

And reading Youtube comments still gives me Turbo Cancer.

It really is quite frustrating when Helen Keller sets up her LMG in the only doorway in/out of an area.

What kind of question is that? Since when is cheese ever a bad idea?

Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.

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1,736

Monday, May 11th 2015, 12:03pm

>max damage output
>67 rpm
>.44 Magnum 150 rpm better min dmg better spread with HB
[Aristocrat's Shoes]
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"

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: May 11th 2015

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1,737

Monday, May 11th 2015, 12:16pm

@Girtablulu
You don't see a problem with a weapon dealing less damage at range, at a lower RPM and with lower accuracy than another weapon (the .44 with HB) despite that the first weapon is supposed to be more niched towards long range than the second? The ML is now a direct downgrade of the .44.

Also, the ML did never step on the toes of any DMR, all DMRs have 5-6 times the ROF of the ML, far bigger mags and better accuracy.


If I have the correct numbers the mare's leg max damage is 56 and min 28 (37,5), and most of the DMR 45 max and 38 min and the max falloff distance is now 60 for mare's and for the DRM 80.

In my eyes it's clearly messes with the DRM class, a well placed shot and you are nearly gone specially with a hs, the higher rof comes in handy when you miss.

I would agree to revert back to the old values if DICE would take away the Midrange scopes. We just got spoiled with the values it had when they first introduced the mare's.

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: Apr 5th 2015

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1,738

Monday, May 11th 2015, 12:21pm

What?

1. DMRs have better muzzle velocities for the most part.
2. DMRs have better drop off ranges.
3. (And most importantly) DMRs have a lot more RPM.

This is why the ML NEVER messed with DMRs. The RPM does not only come in handy for missing, but also for follow up shots.

Zer0Cod3x

Can't get a title

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: Dec 23rd 2013

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1,739

Monday, May 11th 2015, 12:25pm

In my eyes it's clearly messes with the DRM class, a well placed shot and you are nearly gone specially with a hs, the higher rof comes in handy when you miss.

If you headshot with any DMR or a Magnum most players will be on seriously low health.

And how exactly does the ML have higher RoF than either of those? In addition DMRs have higher velocities, (generally) lower spread and a much higher mag size.
something something Model 8 bestgun


How to ice an A-91

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Example: PP-2000 (god I so wanna love this gun, and yet...)

PP-2000 added. Y'know, it's not that bad....

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:




Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

I... I...

*cries in a corner*

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Reload times are wash.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.


Posts: 4,259

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1,740

Monday, May 11th 2015, 12:34pm

Old ML killed within about 1.9 s
DMR (SCAR-H SV standard barrel bipod) kills within 0.5 s

In a game where people ignore low rpm weapons because they kill 100 ms slower than others, these differences are huge.

https://youtu.be/qj7sE9UHBAg
[Aristocrat's Shoes]
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"