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  • "Nightraven" started this thread

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Thursday, May 15th 2014, 7:29pm

Attack Helicopter Loadut Mobility

Has this been assessed?
Certain loadouts on attack helicopter makes it 'slower' than default (PC).
Zunis and heat-seekers on AH-1Z for example.
While I've been in combination where Z-10W felt marginally faster.

Or am I just going crazy?

Labby

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Thursday, May 15th 2014, 7:55pm

Has this been assessed?
Certain loadouts on attack helicopter makes it 'slower' than default (PC).
Zunis and heat-seekers on AH-1Z for example.
While I've been in combination where Z-10W felt marginally faster.

Or am I just going crazy?

Loadout choices shouldn't make any difference on vehicle handling.

AH1Z and Mi28 have similar handling, Z10w has ~35km/h slower max speed, but higher yaw rate.

What may be happening is getting stuck in the flight ceiling. It's pretty well known that jets get stuck in the flight ceiling. Well, the helicopter ceiling is "sticky" as well. Helicopters don't move fast enough upward to get stuck deep in the ceiling like jets do, but movements will become very sluggish when trying to maneuver near the ceiling. And some maps have a really, really low helicopter ceiling. It may be that with heatseekers you fly higher to shoot them at aircraft, go to the ceiling and get "stuck" resulting in sluggish turning.
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  • "Nightraven" started this thread

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Friday, May 16th 2014, 2:39pm

So I was unable to replicate it in Test Range - but does the gunner passenger add any mass?
But I still insist it exists, unless climb and pitch rate is inconsistent on the different maps (but usually on the same map as well).

Under many circumstances a squad gunner has spawned in mid-flight bringing the heli to a temporary mid air-crash for quarter of second, also when he 'reenters' from TV missiles or shooting with LMG's.

I also crashed into flying air-balloons (MAVs) that has chipped away up to 75 of the heli health.

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Friday, May 16th 2014, 4:02pm

The only similar thing I've experienced is the helicopter rolling violently and back after the gunner fires his TV missile (a sort of massive twitch), but it's just a visual glitch
This is where I'm coming from: Clicky

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Friday, May 16th 2014, 4:47pm

The only similar thing I've experienced is the helicopter rolling violently and back after the gunner fires his TV missile (a sort of massive twitch), but it's just a visual glitch

It USED to be that firing a TV missile could actually explode just after launch, dealing 89 damage to your chopper.

I'd like to go on record by saying I like you already :)

*Activates Jedi Mind Powers*

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Friday, May 16th 2014, 4:50pm

The only similar thing I've experienced is the helicopter rolling violently and back after the gunner fires his TV missile (a sort of massive twitch), but it's just a visual glitch

It USED to be that firing a TV missile could actually explode just after launch, dealing 89 damage to your chopper.
That's still present but it's different from what I wrote about. I have a video of it as a matter of fact: BF4 TV Helo shake - YouTube
This is where I'm coming from: Clicky

Darktan13

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Friday, May 16th 2014, 5:59pm

But I still insist it exists


Insist on being wrong all you like, it doesn't change reality.

Quoted from "J0hn-Stuart-Mill"