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This post has been edited 10 times, last edit by "untamedone" (Apr 11th 2014, 9:07am)
This post has been edited 8 times, last edit by "untamedone" (Apr 18th 2014, 8:48pm)
Date of registration
: Apr 6th 2012
Platform: PC
Location: From the heart of Europe.
Reputation modifier: 17
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"
What happens to QBZ when you discard my stats?
reserved for better than average player analysis
@kataklism
ARGUMENT DESTROYED 100
ENEMY KILLED [REASON] JSLICE20 100
WRITING SPREE STOPPED 500
This post has been edited 1 times, last edit by "marbleduck" (Apr 10th 2014, 2:27am)
Date of registration
: Apr 6th 2012
Platform: PC
Location: From the heart of Europe.
Reputation modifier: 17
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"
Conclusion: The average player fails to utilize the higher accuracy potential of lower rpm weapons.
This post has been edited 1 times, last edit by "untamedone" (Apr 11th 2014, 9:16am)
Date of registration
: Apr 6th 2012
Platform: PC
Location: From the heart of Europe.
Reputation modifier: 17
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"
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