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AdmiralGiggles

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  • "AdmiralGiggles" started this thread

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41

Saturday, May 16th 2015, 9:05pm

hello, for those interested here is the source code:
https://tinyurl.com/navbvgk

it is written in c++ and uses Qt.
you can ignore pretty much most files, the interesting stuff is in task.cpp and application.cpp.

AdmiralGiggles

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42

Sunday, July 19th 2015, 2:54pm

New version, might crash if you do't have AVX:
dl: MEGA
git: DennisWandschura/HitraterV2 GitHub

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: Apr 6th 2012

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43

Sunday, July 19th 2015, 3:26pm

Get AVX scrubs.
[Aristocrat's Shoes]
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"

Krolman

Cannot into Rankine

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44

Sunday, July 19th 2015, 5:05pm

Get AVX scrubs.

where?
Apparently we do have a facebook... You should go ahead and like it

Oh look and a twitter... Yeah follow us there too pls

If only people would talk back it wouldn't be so lonely.[In B4 I get overwhelmed]


"Talk sense to a fool and he calls you foolish." - Euripides, Bacchae

"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."- Harlan Ellison



Things that I support


Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.


intel best ethernet controllers


ammo regen pls


TL;DR: all vehicles in BF4 are screwed up in some way or another.



I know I shouldn't be surprised that something like that even exists but.... 8|


You're just a spreadsheet baddie.




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45

Sunday, July 19th 2015, 5:10pm

Modern CPU.
[Aristocrat's Shoes]
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"

Miffyli

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46

Sunday, July 19th 2015, 5:18pm

@Krolman
By that he basically means "Anything released after 2011, and not from the cheapest-end".
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included