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  • "Muncho4" started this thread

Posts: 7

Date of registration
: Dec 19th 2014

Platform: PC

Location: Vermont, US

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1

Thursday, October 19th 2017, 7:01am

Vehicle auto-repair stats and Maintenance upgrade info

Hi guys, I've been gathering this data today and I thought I'd share. I know the game is pretty much dead but I still play it and the more I play it the more curious I get about its inner workings. However, I am a pleb and don't know how to look through the files to find these values, so I have to test in game to find them. Here are my results so far (I'll add to this thread till every vehicle is accounted for):


MBT

standard:
delay before active: 15s
autorepair rate: 1%hp/s

maintenance:
delay before active: 10s
autorepair rate: 1.175%hp/s

MAA

standard:
delay before active: 15s
autorepair rate: 1%hp/s

maintenance:
delay before active: 10s
autorepair rate: 1.2%hp/s

LAV:

standard:
delay before active: 15s
autorepair rate: 1%hp/s

maintenance:
delay before active: 10s
autorepair rate: 1.2%hp/s

Attack Jet:

delay before active: 10s
autorepair rate: 2%hp/s

side note: something odd happened while testing...certain vehicle hp% values would just be skipped over. For example, the hp would tick up 1% every second but then once it got to 80, it would just stay at 79, wait another second, and then go to 81...it's almost as if the texture for "80" just isn't there or something. Same with 99.
:thumbup: :P :love:

  • "Muncho4" started this thread

Posts: 7

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Platform: PC

Location: Vermont, US

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Thursday, October 19th 2017, 7:03am

methodology:

1. spawn into vehicle
2. start recording
3. shoot vehicle with rpg/stinger
4. get in
5. stop recording once vehicle is at 100%hp
6. review frame by frame vehicle hp% in windows movie maker
7. if necessary, use the least squares method to find the slope of the data (%hp/s) (I used this calculator/website: Least Squares Regression Line Calculator | LSRL Equation Calculation)
:thumbup: :P :love:

  • "Muncho4" started this thread

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Thursday, October 19th 2017, 9:13am

Scout Helicopter

delay: 10s
rate: 2%hp/s

RHIB

delay: 10s
rate: 3.33%hp/s

FAC

standard:

delay: 15s
rate: 1%hp/s

maintenance:

delay: 10s
rate: 1.2%hp/s

SJ

delay: 10s
rate: 2%hp/s

Jeep

delay: 10s
rate: 5%hp/s

Transport Heli

delay: 10s
rate: 1.67%hp/s

AH

delay: 10s
rate: 2%hp/s

PWC

delay: 10s
rate: 10%hp/s

ATV

delay: 10s
rate: 10%hp/s

AMTRAC

delay: 15s
rate: 2%hp/s
:thumbup: :P :love:

  • "Muncho4" started this thread

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Thursday, October 19th 2017, 9:16am

:thumbup: :P :love:

NoctyrneSAGA

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Thursday, October 19th 2017, 9:59am

1. Open up the vehicle you want (Example MAA here)

2. CTRL+F Regeneration and MaxHealth. This will help you find the regeneration delay, regeneration rate, and health values. In the MAA's case, the vehicle's HP is out of 1000, regeneration begins after a 14s delay, and increases raw HP by 10 (or 1%) every second

3. Maintenance is located at line 9111. The Data Browser does not include the Persistence folder usually so you'll have to either extract it yourself or request a full one from someone who has it. The AavRegenUpgrade has a 0.7x delay modifier and 1.2x regeneration rate modifier. This makes the delay 9.8s and rate 12 HP per second
Data Browser

Passive Spotting is the future!

With this, I'll rid MGO3 of infestation. Sans bad gameplay MGO3 will be torn asunder. And then it shall be free. People will suffer, of course - a phantom pain.

Reddit and Konami will rewrite the records... And I will be demonized in human memory. But... The thirst for good gameplay that I have planted will infest MGO3. No one can stop it now. The Rebalance Mod will unleash that thirst unto the future.


Are you a scrub?

If it flies, it dies™.

yugas42

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6

Thursday, October 19th 2017, 1:56pm

Last post enabled, in the future please consolidate all of your information into a single post, separate major chunks of data with spoilers if necessary.

  • "Muncho4" started this thread

Posts: 7

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Location: Vermont, US

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Thursday, October 19th 2017, 8:22pm

Well, since I was a bit off I may as well try my hand at looking through the files. Thanks.

edit: But as Noctyrne said I don't have access to all of the files. Could someone verify these revised values:


MBT

standard:
delay before active: 14s
autorepair rate: 1%hp/s

maintenance:
delay before active: 9.8s
autorepair rate: 1.175%hp/s

MAA, LAV, and FAC

standard:
delay before active: 14s
autorepair rate: 1%hp/s

maintenance:
delay before active: 9.8s
autorepair rate: 1.2%hp/s

AJ, SJ, AH, SH:

delay before active: 10s
autorepair rate: 2%hp/s


RHIB & M142

delay: 10s
rate: 3.33%hp/s


Jeep

delay: 10s
rate: 5%hp/s


Transport Heli

delay: 10s
rate: 1.67%hp/s


PWC and ATV

delay: 10s
rate: 10%hp/s


AMTRAC

delay: 14s
rate: 2%hp/s
:thumbup: :P :love:

This post has been edited 3 times, last edit by "Muncho4" (Oct 19th 2017, 8:46pm)