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Zer0Cod3x

Can't get a title

(1,327)

Posts: 1,530

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: Dec 23rd 2013

Platform: Xbox One

Location: The Land of Multitudinous Kangaroos

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21

Wednesday, November 23rd 2016, 2:56pm

@leptis

Have you accounted for vehicles anywhere? Is that even possible or feasible?
something something Model 8 bestgun


How to ice an A-91

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Example: PP-2000 (god I so wanna love this gun, and yet...)

PP-2000 added. Y'know, it's not that bad....

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:




Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

I... I...

*cries in a corner*

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Reload times are wash.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.


  • "leptis" started this thread

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: Mar 17th 2015

Platform: PC

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22

Wednesday, November 23rd 2016, 3:15pm

Welp... I have done all this manually with all kinds of dirty (and superduper messy) Python codes, and meanwhile there exists functions like that. And even with all that code I only gathered sample of 40k players, albeit I gathered almost all variables there is just in I case I need them one day.


There is always a tricky way to get what you want. :D

"You will never go to bed without knowing one more thing" (in my language it rhymes).


@leptis

Have you accounted for vehicles anywhere? Is that even possible or feasible?


I offered the method. The knowledge is in your hands.

I've done that on a break from work. Now i have to earn my living....

Posts: 1,535

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: Sep 7th 2016

Platform: PC

Location: Toronto

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23

Wednesday, November 23rd 2016, 7:38pm

Just request a key. I did. Reason for key. " curious maybe I'll do something with it eventually"

That key would then allow for access to the player statistics for analysis like what DICE can do?

Miffyli

Symthic Developer

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Posts: 3,650

Date of registration
: Mar 21st 2013

Platform: PC

Location: __main__, Finland

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24

Wednesday, November 23rd 2016, 7:54pm

That key would then allow for access to the player statistics for analysis like what DICE can do?

You can already get stuff like that from bf4stats/bfhstats etc. The key just allows you to update player stats on site via API request (without it it just returs cached version).
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

Posts: 1,535

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: Sep 7th 2016

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Location: Toronto

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25

Wednesday, November 23rd 2016, 7:58pm

I thought those were only the stats of players who happen to use that website.