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11

Wednesday, June 24th 2015, 6:04pm

I think CMP and one night map is the last content the old consoles get, due to technical limitations.
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Wednesday, June 24th 2015, 6:20pm

At least not nothing. I am still impressed, what they managed to squeeze out of it. It doesnt stand comparison to PC, but still.
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13

Wednesday, June 24th 2015, 8:31pm

Here's a question: how does the game's audio design handle having an eighth point? Does the announcer just say "We have taken/lost/neutralized the objective" when H is capped/neutralized or does it actually specify that you have taken objective Hotel?
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14

Thursday, June 25th 2015, 3:25am

I think CMP and one night map is the last content the old consoles get, due to technical limitations.


Yeah, CMP and night Zavod, then they've essentially hit the limit of how much space/content one title is allowed.


Here's a question: how does the game's audio design handle having an eighth point? Does the announcer just say "We have taken/lost/neutralized the objective" when H is capped/neutralized or does it actually specify that you have taken objective Hotel?


I've been wondering this as well.
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15

Thursday, June 25th 2015, 3:34am

US Carrier (air) spawns are perhaps a bit too far out, and flags are difficult to immediately access by US armor. Russians can spawn right near flags

So, basically a repeat of Gulf of Oman's atrocious balance?

Also, do we really need the MAA on this map at all? My fear is that it will turn into Zavod 2.0, although it is much longer than Zavod and does at least have Stealth Jets.

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16

Thursday, June 25th 2015, 3:42am

US Carrier (air) spawns are perhaps a bit too far out, and flags are difficult to immediately access by US armor. Russians can spawn right near flags

So, basically a repeat of Gulf of Oman's atrocious balance?

Also, do we really need the MAA on this map at all? My fear is that it will turn into Zavod 2.0, although it is much longer than Zavod and does at least have Stealth Jets.


No, there's plenty of things to take out the MAA. Athelis, lots of tanks and IFVs.

The one good part is that the US side actually does get some vehicles spawning on land, initially, unlike with Oman.

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17

Thursday, June 25th 2015, 4:13am

Effectiveness of aquatic MAA surprises everyone. Even me.
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18

Monday, June 29th 2015, 12:58am

As far as Iknow the map will not be available on the old consoles.
Kind of like playable performance? Does DICE even know just how bad it is? Are they even working on it, or just saying "we can't do anything due to technical limitations" even though people paid 60 (110) dollars for a game that doesn't even maintain a stable 30 FPS?
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