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First thing I tested after downloading it... sad face. Are these all the weapon changes or only the DLC ones?SR338 (not a new weapon, but why not):
crouching ADS no longer gives you 0 spread increase. it's now 0.6.
First thing I tested after downloading it... sad face. Are these all the weapon changes or only the DLC ones?SR338 (not a new weapon, but why not):
crouching ADS no longer gives you 0 spread increase. it's now 0.6.
If it flies, it diesÂ.
This post has been edited 2 times, last edit by "NoctyrneSAGA" (Jun 7th 2014, 8:50am)
I'm a battlefield player, good sir. I don't play metro.
PC is no longer PC master race. It's PC mustard race, because consoles need to ketchup :'D
DICE gave so much into making commander better, but lemmings be lemmings I guess.
As a good guy that don't want to use overly glitched weapons, I'll quit using the MTAR and switch to the ACWR until it's fixed
The world needs more people like you
+1, I think we're all in agreement that more MrT3as would be an awesome thing
Although if that was the case they'd use up so much of the world's awesome that there'd be none left for the rest of us!![]()
yes, I know, I'm a big-ass hypocrite
Any news about spread and recoil?
Might be the perfect replacement for the famas
If it flies, it diesÂ.
so, the new CTE patch revealed some changes to the new weapons:
unica6:
long reload: 3.6s->4.1s
trigger delay: 0.035s->0s
CS5:
long reload: 4.0s->4.6s
bulldog:
long reload: 3.6s->3.2s
short reload: 3.01s->2.5s
SR338 (not a new weapon, but why not):
crouching ADS no longer gives you 0 spread increase. it's now 0.6.
lil' robot of DEATH:
health: 200->500
the ballistic shield got some major changes. most importantly are its view angles while deployed (drastically widened), as well as it no longer slowing the user down while deployed.
could you please explain these two values?MaxHealth: 150
DestructionHealth: 100
If it flies, it diesÂ.
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