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Posts: 477

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: Oct 2nd 2013

Platform: PC

Location: Finland

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52

Tuesday, January 28th 2014, 2:14pm

Secon Assault weapons are now visible in loadout screen, unfortunately no assingments yet...
Could it be possible to unlock these guns early like we could with CR guns?

Edit: nope not possible because some of the guns require you to play on SA maps...
Lime Neeson is a shämän

This post has been edited 1 times, last edit by "Lars3" (Jan 28th 2014, 2:22pm)


Posts: 7,809

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: Feb 25th 2012

Platform: PC

Location: italy

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53

Tuesday, January 28th 2014, 2:23pm

Secon Assault weapons are now visible in loadout screen, unfortunately no assingments yet...
Could it be possible to unlock these guns early like we could with CR guns?

no,IIRC there's only one gun that can be done without playing a certain mode or a certain map,still,i can't remember which was it.

it was the as-val:

spend 600 seconds(10 minutes) in helis and do 10 squad repairs.

BTW: why did you say they are visible?they are not.
"I'm just a loot whore."


stuff mostly unrelated to BF4 that interests nobody



bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Headshot distance RANK:493* TOP:0%
Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100


WRITING SPREE STOPPED 500

link to full-size old avatar:
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This post has been edited 1 times, last edit by "kataklism" (Jan 28th 2014, 2:35pm)


Posts: 477

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: Oct 2nd 2013

Platform: PC

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54

Tuesday, January 28th 2014, 3:10pm

Secon Assault weapons are now visible in loadout screen, unfortunately no assingments yet...
Could it be possible to unlock these guns early like we could with CR guns?

no,IIRC there's only one gun that can be done without playing a certain mode or a certain map,still,i can't remember which was it.

it was the as-val:

spend 600 seconds(10 minutes) in helis and do 10 squad repairs.

BTW: why did you say they are visible?they are not.
Secon Assault weapons are now visible in loadout screen, unfortunately no assingments yet...
Could it be possible to unlock these guns early like we could with CR guns?

no,IIRC there's only one gun that can be done without playing a certain mode or a certain map,still,i can't remember which was it.

it was the as-val:

spend 600 seconds(10 minutes) in helis and do 10 squad repairs.

BTW: why did you say they are visible?they are not.
Check loadout screen. I can see them there and it says they are available in Second Assault. I checked loadout for luls today and i found this out. Dunno if this is only visible to some and not all and why.
Lime Neeson is a shämän

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55

Tuesday, January 28th 2014, 3:17pm

There was a battlelog update today, that's probably why the Second Assault gums are visible. Another indication that SA will be out soon :)
The big patch they announced a couple of days ago will probably have the SA game data included.
bob

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: Jan 12th 2014

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56

Tuesday, January 28th 2014, 8:09pm

I see the second assault weapons in the BL loadout screen, but they are not selectable and have no assignments attached. Clearly they cannot be unlocked until the DLC drops.

  • "JSLICE20" started this thread

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: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

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57

Sunday, February 2nd 2014, 4:34pm

Another indication of Second Assault's anticipated arrival:

Playstation Trophies for Second Assault
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

Source code

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.2
    SnapZoomPostTime 0.2
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput 0.2
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 1.2
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0

No Slowdown Data

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AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.0
    AttractUserInputMultiplier 1.0
    AttractUserInputMultiplier_NoZoom -1.0
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.0
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.0
    AttractMoveInputCap 0.0
    AttractYawStrength 0.0
    AttractPitchStrength 0.0
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

Source code

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 AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
    SnapZoomPostTimeNoInput 0.0
    SnapZoomPostTime 0.0
    SnapZoomReticlePointPriority 999
    SnapZoomAutoEngageTime 0.0
    SnapZoomBreakTimeAtMaxInput -1.0
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho


Posts: 7,809

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: Feb 25th 2012

Platform: PC

Location: italy

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58

Sunday, February 2nd 2014, 4:59pm

Another indication of Second Assault's anticipated arrival:

Playstation Trophies for Second Assault

it's not an early release,just the premium release.
"I'm just a loot whore."


stuff mostly unrelated to BF4 that interests nobody



bf4
on 13/05/2016
23rd M320FB user on pc(13/05/16)
rush mode score RANK:2794 TOP:2% OUT OF:215398
obliteration mode scoreRANK:994 TOP:1% OUT OF:159466
handgun medals RANK:2236 TOP:2% OUT OF:143874
longest headshot RANK:9512 TOP:4% OUT OF:257589
recon score RANK:10871 TOP:4% OUT OF:274899
general score per minute RANK:10016 TOP:4% OUT OF:294774

bf3
31/3/2012 4:58:

Headshot distance RANK:493* TOP:0%
Revives per assault minute RANK: 6019 TOP: 3%
Headshots / kill percentage RANK:25947 TOP:13%
MVP ribbons RANK:18824 TOP:11%

*= 6 if we not count the EOD BOT headshots

@kataklism

ARGUMENT DESTROYED 100

ENEMY KILLED [REASON] JSLICE20 100


WRITING SPREE STOPPED 500

link to full-size old avatar:
http://i.imgur.com/4X0321O.gif




Posts: 246

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: Sep 29th 2013

Platform: 360

Location: Chicago

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59

Monday, February 3rd 2014, 5:46pm

(Not entirely M60 related)!

(But I do want an M60)

55% needed to unlock the M60)

This post is clearly about your infatuation with the M60, don't deny it. :P


Lol, I'm pretty sure 90% of all my posts are about my infatuation with the M60 :D
God I love that beautiful, beautiful machine gun :love:


Did u watch too many chuck norris and rambo movies ?


Nah, just used the M60 since I unlocked it and it was the only gun in all of BF3 I never ever stopped loving :)


XD the PKP in BF3 was far superior... The only reason to use the M60 was the placebo effect of never ending extended box mags due to its fire rate.
I'm pretty sure the 240 bravo outclasses all medium belt Feds in bf4. The M60 is a fantastic gun in most rights, I just wish it outclassed the other medium LMG's in a unique way.
"Reporting for duty commander" *Cue MEC loading theme*




Gamer tag = xESxMaver1ck911

ViperFTW

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: Jul 1st 2012

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60

Monday, February 3rd 2014, 7:06pm

XD the PKP in BF3 was far superior... The only reason to use the M60 was the placebo effect of never ending extended box mags due to its fire rate.
I'm pretty sure the 240 bravo outclasses all medium belt Feds in bf4. The M60 is a fantastic gun in most rights, I just wish it outclassed the other medium LMG's in a unique way.


If we're talking about BF3 then:
1) Calling it 'outclassed' isn't accurate for a couple of reasons, mainly cos its down to how well the user can use the gun (couldn't handle the M240B in BF3 so I never hit shit ergo the M60 was better for me) and also because despite firing slower than the MAG and PKP but it was a damn sight more accurate with practically no h-recoil and a very easy to manage vertical kick.
2) Wasn't really a placebo, lower fire rate plus greater aimed accuracy meant less bullets came out the end when a kill was achieved so it actually did last (a little bit) longer.

And BF4:
3) M240B is a complete monster to handle and if you get 'suppressed' then that 1.0 total h-recoil will serious start to fuck you up...

Everybody's Favourite Worthless Support and LMG Fan! :thumbsup:



Song currently stuck in my head is: Red Cold River by Breaking Benjamin!