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Date of registration
: Apr 6th 2012
Platform: PC
Location: From the heart of Europe.
Reputation modifier: 17
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"
i wonder if FG will get a nerf once everyone starts using it again
probably. Every setup that gets used a lot/complained about a lot will get nerfed, that's the way DICE seems to prioritize their updates.
From the way spread is implemented, half your bullets will hit the inner 25% of that area, the other half will hit the outer 75%. So you could say that the mechanism favors the less extreme spread.
Where does this come from?
Spread goes evenly from min to max based on the center so... Basically the game takes a random number between 0 and max and then a random direction from the center.
Take a circle of 10 (representing your spread, could be 0.1 or whatever), surface area would be 78,5398163
Then take half of that (as in half the shots) and you get a circle with a surface area of 19.6349541, or 25%
So half of your shots will end up in that inner 25%
Date of registration
: Apr 6th 2012
Platform: PC
Location: From the heart of Europe.
Reputation modifier: 17
TLDR -
Teamwork is where players function by themselves, but their effectiveness is multiplied when they work together. Not a checklist of "did we bring a healer so we can start playing?"
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