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Aenonar

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1

Saturday, May 19th 2012, 4:17pm

Vehicle Data

Vehicle health, damage and countermeasures data lists - Data gathered May 19th 2012

Notes:
Tank cannon time to live appears to be 0, which means it has virtually unlimited range apart from gravity oO
Guided missile and laser guided guided missile are kept separate.
Russian IFV and AA has lower regeneration delay.
Some weapons don't cause suppression. (stated when they do)
Dice are fucking horrible at structuring data. Found tank HMG/LMG data in Objects/Vehicles/Venice folder...


Values marked ??? couldn't be found on the sweep... (countermeasure time to live and TV missile speed)


1. Tanks & Tank Destroyers- M1A2 Abrams / T90 / M1128 Stryker / SPRUT-SD
2. IFV - LAV-25, BTR-90 / BMP-2
3. Artillery, Anti-Air & Amtrac- M142, BM-23, LAV-AD, Tunguska, AAV-7A1 Amtrac
4. Personnel carriers - Humvee / Vodnik, Growler / DPV / VDV, Quad, Rhib boat
5. Jets - F-18 Hornet / Su-35 Flanker / F-35 Lightning, A-10 Thunderbolt / Su-25 Frogfoot, AC-130 Gunship
6. Helicopters - AH-1 Super Cobra / Mi-28 Havoc, AH-6 Little Bird / Z11, UH-1Y Venom / Ka-60 Kasatka

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 9 times, last edit by "Aenonar" (Oct 17th 2012, 6:19pm)


Aenonar

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2

Saturday, May 19th 2012, 4:17pm

M1A2 Abrams / T90

Maxhealth: 1000.0
Disabled: 500.0

Front:
Min Damage Angle 81.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 36.0
Damage multiplier: 2.75
Reactive armor: 175

Side:
Min Damage Angle 45.0
Damage multiplier: 1.8
Reactive armor: 175

Regeneration Delay: 12.0
Regeneration Rate: 30.0
Decay Delay: 5.0
Decay Rate: 18.0


Cannon:

Speed: 200.0
Time to live: 0.0
Gravity: 9.81
Ammo: 1.0
Reload: 3.0

Suppression: 50.0

Damage: 300.0

Blast damage: 100.0
Inner radius: 1.5
Outer radius: 5.0


Canister shell:

Speed: 450.0
Time to live: 1.0
Gravity: 9.81
Pellets: 16.0
Spread: 1.0
Ammo: 1.0
Reload: 3.0

Suppression: 4.0

Damage: 50.0


Guided missile:

Lock time: 2.25
Range: 300.0
Speed: 100.0
Time to live: 10.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.25
Range: 400.0
Speed: 100.0
Time to live: 10.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


Light Machinegun:

Speed: 610.0
Time to live: 2.0
Gravity: 9.81
ROF: 750.0

Suppression: 7.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 20.0
End damage: 15.6
Falloff start: 8.0
Falloff end: 50.0


Heavy Machinegun:

Speed: 500.0 -> 750.0
Time to live: 3.5
Gravity: 9.81
ROF: 250.0

Suppression: 15.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 50.0
End damage: 37.0
Falloff start: 20.0
Falloff end: 50.0


Remote Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 9.81
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 25.0
End damage: 16.7
Falloff start: 8.0
Falloff end: 125.0


CITV Laser:

Range: 500.0
Lock time: 2.0


Smoke:

Time to live: ???
Reload: 10.0



M1128 Stryker / SPRUT-SD


Maxhealth: 1000.0
Disabled: 400.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 12.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Cannon:

Speed: 200.0
Time to live: 0.0
Gravity: 8.0
Ammo: 1.0
Reload: 3.0

Suppression: 50.0

Damage: 300.0

Blast damage: 100.0
Inner radius: 1.5
Outer radius: 5.0


Cannon HE:

Speed: 200.0
Time to live: 5.0
Gravity: 4.905
Ammo: 1.0
Reload: 3.0

Suppression: 15.0

Damage: 200.0

Blast damage: 110.0
Inner radius: 3.0
Outer radius: 5.0


TOW:

Speed: 50.0
Time to live: 10.0
Reload: 14.0
Ammo: 1.0

Damage: 500.0

Blast damage: 100.0
Inner radius: 0.5
Outer radius: 1.2


Canister shell:

Speed: 450.0
Time to live: 1.0
Gravity: 9.81
Pellets: 16.0
Spread: 1.0
Ammo: 1.0
Reload: 3.0

Suppression: 4.0

Damage: 50.0


Guided missile:

Lock time: 2.25
Range: 300.0
Speed: 100.0
Time to live: 10.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.25
Range: 400.0
Speed: 100.0
Time to live: 10.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


Light Machinegun:

Speed: 610.0
Time to live: 2.0
Gravity: 9.81
ROF: 750.0

Suppression: 7.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 20.0
End damage: 15.6
Falloff start: 8.0
Falloff end: 50.0


Passenger Machinegun:

Speed: 610.0
Time to live: 2.0
Gravity: 9.81
ROF: 750.0

Suppression: 7.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 20.0
End damage: 15.6
Falloff start: 8.0
Falloff end: 50.0


Smoke:

Time to live: ???
Reload: 10.0


Fire extinguisher:

Repair: 450.0
Reload: 45.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 11 times, last edit by "Aenonar" (Oct 17th 2012, 7:11pm)


Aenonar

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3

Saturday, May 19th 2012, 4:18pm

LAV-25

Maxhealth: 1000.0
Disabled: 600.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 20.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


BTR-90 / BMP-2

Maxhealth: 1000.0
Disabled: 600.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 12.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Autocannon:

Speed: 200.0
Time to live: 5.0
Gravity: 4.905
ROF: 200.0
Ammo: 6.0
Reload: 3.6

Suppression: 15.0

Damage: 30.0

Blast damage: 34.0
Inner radius: 2.0
Outer radius: 5.0


APFSDS:

Speed: 200.0
Time to live: 5.0
Gravity: 4.905
ROF: 150.0
Ammo: 6.0
Reload: 3.6

Suppression: 15.0

Damage: 75.0

Blast damage: 20.0
Inner radius: 1.0
Outer radius: 2.0


Guided missile:

Lock time: 1.75
Range: 300.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.25
Range: 400.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


ATGM:

Speed: 50.0
Time to live: 10.0
Reload: 7.5
Ammo: 1.0

Damage: 500.0

Blast damage: 100.0
Inner radius: 0.5
Outer radius: 1.2


Light Machinegun:

Speed: 610.0
Time to live: 2.0
Gravity: 9.81
ROF: 750.0

Suppression: 7.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 20.0
End damage: 15.6
Falloff start: 8.0
Falloff end: 50.0


Remote Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 9.81
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 25.0
End damage: 16.7
Falloff start: 8.0
Falloff end: 125.0


Passenger Machinegun:

Speed: 610.0
Time to live: 2.0
Gravity: 9.81
ROF: 750.0

Suppression: 7.0

Heat per bullet: 0.06
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 20.0
End damage: 15.6
Falloff start: 8.0
Falloff end: 50.0


Smoke:

Time to live: ???
Reload: 10.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 4 times, last edit by "Aenonar" (Jun 25th 2012, 3:37pm)


Aenonar

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4

Saturday, May 19th 2012, 4:18pm

M142, BM-23

Maxhealth: 800.0
Disabled: 500.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 12.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Rockets:

Speed: 90.0
Time to live: 15.0
Gravity: 25.0
Ammo: 6.0
Reload: 8.0

Suppression: 50.0

Damage: 300.0

Blast damage: 200.0
Inner radius: 8.0
Outer radius: 5.0


Airburst:

Speed: 90.0
Time to live: 8.0
Gravity: 25.0
Ammo: 2.0
Reload: 8.0

Suppression: 50.0

Damage: 100.0

Blast damage: 200.0
Inner radius: 7.0
Outer radius: 10.0


ATACMS:

Lock time: 2.25
Range: 300.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided ATACMS:

Lock time: 1.25
Range: 400.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


TOW:

Speed: 50.0
Time to live: 10.0
Reload: 7.5
Ammo: 1.0

Damage: 500.0

Blast damage: 100.0
Inner radius: 0.5
Outer radius: 1.2


AA missile:

Lock time: 1.25
Range: 650.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Proximity Defense:

Time to live: ???
Reload: 30.0

Blast damage: 112.0
Inner radius: 1.5
Outer radius: 2.0


Smoke:

Time to live: ???
Reload: 10.0


LAV-AD

Maxhealth: 1000.0
Disabled: 600.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 20.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Tunguska

Maxhealth: 1000.0
Disabled: 600.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 12.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Vulcan cannon:

Speed: 900.0
Time to live: 1.2
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.014
Heat drop per second: 0.3
Overheat penalty time: 0.0
Overheat threshold: 0.1

Damage: 10.0


AA missile:

Lock time: 1.25
Range: 650.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Smoke:

Time to live: ???
Reload: 10.0


AAV-7A1 Amtrac

Maxhealth: 1150.0
Disabled: 575.0

Front:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Rear:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: None

Side:
Min Damage Angle 50.0
Damage multiplier: 1.4
Reactive armor: 175

Regeneration Delay: 20.0
Regeneration Rate: 30.0
Decay Delay: 7.0
Decay Rate: 18.0


Grenade launcher:

Speed: 80.0
Time to live: 5.0
Gravity: 7.0
ROF: 200.0
Ammo: 9.0
Reload: 3.0

Damage: 30.0

Blast damage: 34.0
Inner radius: 2.0
Outer radius: 5.0


Heavy Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 9.81
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start Damage: 25.0
End Damage: 16.7
Falloff start: 8.0
Falloff end: 125.0


Smoke:

Time to live: ???
Reload: 10.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 6 times, last edit by "Aenonar" (Oct 17th 2012, 7:10pm)


Aenonar

Data Analyzer

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5

Saturday, May 19th 2012, 4:19pm

Humvee / Vodnik

Maxhealth: 900.0
Disabled: 700.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 12.0
Regeneration Rate: 15.0
Decay Delay: 15.0
Decay Rate: 30.0


Remote Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 9.81
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start Damage: 25.0
End Damage: 16.7
Falloff start: 8.0
Falloff end: 125.0


Growler / DPV / VDV

Maxhealth: 500.0
Disabled: 300.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 12.0
Regeneration Rate: 32.0
Decay Delay: 7.0
Decay Rate: 15.0


Heavy Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 9.81
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start Damage: 25.0
End Damage: 16.7
Falloff start: 8.0
Falloff end: 125.0


Quad

Maxhealth: 300.0
Disabled: 100.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 12.0
Regeneration Rate: 32.0
Decay Delay: 7.0
Decay Rate: 15.0


Rhib boat

Maxhealth: 350.0
Disabled: 100.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 7.0
Regeneration Rate: 20.0
Decay Delay: 7.0
Decay Rate: 10.0


Heavy Machinegun:

Speed: 600.0
Time to live: 2.0
Gravity: 15.0
ROF: 550.0

Suppression: 12.0

Heat per bullet: 0.075
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.01

Start damage: 25.0
End damage: 16.7
Falloff start: 8.0
Falloff end: 125.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 2 times, last edit by "Aenonar" (Oct 17th 2012, 6:18pm)


Aenonar

Data Analyzer

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  • "Aenonar" started this thread

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6

Saturday, May 19th 2012, 4:19pm

F-18 Hornet / Su-35 Flanker / F-35 Lightning

Maxhealth: 500.0
Disabled: 170.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 10.0
Regeneration Rate: 18.0
Decay Delay: 7.0
Decay Rate: 6.5


Minigun:

Speed: 900.0
Time to live: 0.67
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.018
Heat drop per second: 0.3
Overheat penalty time: 0.0
Overheat threshold: 0.1

Damage: 15.0


AA Missile:

Lock time: 1.25
Range: 650.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Rocket Pods:

Speed: 1800.0
Time to live: 3.0
Gravity: 15.0
ROF: 300.0
Ammo: 14.0
Reload: 4.0

Guided: 150.0
Angle: 4.0

Damage: 30.0

Blast damage: 20.0
Inner radius: 2.0
Outer radius: 5.0


Guided missile:

Lock time: 1.75
Range: 900.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.0
Range: 900.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


Flare:

Time to live: 3.5
Reload: 11.0


ECM:

Time to live: ???
Reload 11.0


Fire extinguisher:

Repair: 185.0
Reload: 24.0


A-10 Thunderbolt / Su-25 Frogfoot

Maxhealth: 500.0
Disabled: 170.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 10.0
Regeneration Rate: 18.0
Decay Delay: 7.0
Decay Rate: 6.5


GAU-8 Minigun:

Speed: 800.0
Time to live: 1.2
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.0249
Heat drop per second: 0.5
Overheat penalty time: 1.2
Overheat threshold: 0.1

Damage: 20.0


AA Missile:

Lock time: 1.25
Range: 650.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Rocket Pods:

Speed: 1800.0
Time to live: 3.0
Gravity: 15.0
ROF: 300.0
Ammo: 14.0
Reload: 4.0

Guided: 150.0
Angle: 4.0

Damage: 30.0

Blast damage: 20.0
Inner radius: 2.0
Outer radius: 5.0


Guided missile:

Lock time: 1.75
Range: 900.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.0
Range: 900.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


Flare:

Time to live: 3.5
Reload: 11.0


ECM:

Time to live: ???
Reload 11.0


Fire extinguisher:

Repair: 185.0
Reload: 24.0


AC-130 Gunship

Maxhealth: 2000.0
Disabled: 250.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 0.0
Regeneration Rate: 0.0
Decay Delay: 0.0
Decay Rate: 0.0


60mm Cannon:

Speed: 250.0
Time to live: 0.0
Gravity: 0.0
Ammo: 1.0
Reload: 2.5

Suppression: 50.0

Damage: 400.0

Blast damage: 150.0
Inner radius: 3.0
Outer radius: 10.0


25mm Autocannon:

Speed: 600.0
Time to live: 6.0
Gravity: 0.0
ROF: 650.0
Ammo: 30.0
Reload: 2.0

Suppression: 10.0

Damage: 5.0

Blast damage: 35.0
Inner radius: 1.0
Outer radius: 3.0


AA cannon:

Speed: 900.0
Time to live: 1.2
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.014
Heat drop per second: 0.3
Overheat penalty time: 0.0
Overheat threshold: 0.1

Damage: 10.0


Flare:

Time to live: 3.5
Reload: 20.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 10 times, last edit by "Aenonar" (Apr 21st 2013, 6:42pm)


Aenonar

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7

Saturday, May 19th 2012, 4:20pm

AH-1 Super Cobra / Mi-28 Havoc

Maxhealth: 500.0
Disabled: 170.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 12.0
Regeneration Rate: 10.0
Decay Delay: 7.0
Decay Rate: 8.0


Unguided rocket Pods:

Speed: 1800.0
Time to live: 3.0
Gravity:
ROF: 300.0
Ammo: 14.0
Reload: 4.0

Damage: 30.0

Blast damage: 20.0
Inner radius: 2.0
Outer radius: 5.0


Guided rocket Pods:

Speed: 1800.0
Time to live: 3.0
Gravity:
ROF: 300.0
Ammo: 14.0
Reload: 4.0

Guided: 150.0
Angle: 4.0

Damage: 30.0

Blast damage: 20.0
Inner radius: 2.0
Outer radius: 5.0


AA Missile:

Lock time: 1.25
Range: 550.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Gunner Cannon:

Speed: 600.0
Time to live: 2.0
Gravity: 0.0
ROF: 650.0
Ammo: 30.0
Reload: 2.0

Suppression: 10.0

Damage: 10.0

Blast damage: 25.0
Inner radius: 2.0
Outer radius: 3.0


Guided missile:

Lock time: 1.75
Range: 400.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.25
Range: 700.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


TV Missile:

Speed: ???
Time to live: 7.0
Ammo: 1.0
Reload: 15.0

Blast damage: 400.0
Inner radius: 4.49
Outer radius: 4.5


Laser Painter:

Range: 500.0
Lock time: 2.0


Pilot Flare:

Time to live: 3.5
Reload: 11.0


Gunner Flare:

Time to live: 3.5
Reload: 20.0


ECM:

Time to live: ???
Reload 11.0


Fire extinguisher:

Repair: 185.0
Reload: 24.0


AH-6 Little Bird / Z11

Maxhealth: 500.0
Disabled: 170.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 12.0
Regeneration Rate: 10.0
Decay Delay: 7.0
Decay Rate: 8.0


Minigun:

Speed: 900.0
Time to live: 0.67
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.018
Heat drop per second: 0.3
Overheat penalty time: 0.0
Overheat threshold: 0.1

Start Damage: 10.0
End Damage: 2.0
Falloff start: 200.0
Falloff end: 500.0


AA Missile:

Lock time: 1.25
Range: 550.0
Speed: 200.0
Time to live: 10.0
Ammo: 2.0
Reload: 8.0

Blast damage: 225.0
Inner radius: 4.49
Outer radius: 4.5


Guided missile:

Lock time: 1.75
Range: 400.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 200.0
Inner radius: 4.49
Outer radius: 4.5


Laserguided missile:

Lock time: 1.25
Range: 700.0
Speed: 250.0
Time to live: 15.0
Ammo: 1.0
Reload: 12.0

Blast damage: 350.0
Inner radius: 4.49
Outer radius: 4.5


Laser Painter:

Range: 500.0
Lock time: 2.0


Flare:

Time to live: 3.5
Reload: 11.0


ECM:

Time to live: ???
Reload 11.0


Fire extinguisher:

Repair: 185.0
Reload: 24.0


UH-1Y Venom / Ka-60 Kasatka

Maxhealth: 750.0
Disabled: 250.0

Front:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Rear:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Side:
Min Damage Angle 0.0
Damage multiplier: 1.0
Reactive armor: None

Regeneration Delay: 10.0
Regeneration Rate: 10.0
Decay Delay: 7.0
Decay Rate: 8.0


Minigun:

Speed: 900.0
Time to live: 0.67
Gravity: 0.0
ROF: 2000.0

Suppression: 3.0

Heat per bullet: 0.013
Heat drop per second: 0.3
Overheat penalty time: 0.4
Overheat threshold: 0.1

Start Damage: 10.0
End Damage: 2.0
Falloff start: 200.0
Falloff end: 500.0


Flare:

Time to live: 3.5
Reload: 11.0

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

This post has been edited 6 times, last edit by "Aenonar" (Apr 21st 2013, 6:41pm)


Aenonar

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8

Saturday, May 19th 2012, 4:21pm

- Reserved just in case -

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

Aenonar

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9

Saturday, May 19th 2012, 4:27pm

- Reserved 2 just in case -

Quoted

(14:06:57) Riesig: I should stop now. People might get sig material again

Posts: 310

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: Dec 22nd 2011

Platform: 360

Location: In the enemy spawn

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10

Saturday, May 19th 2012, 4:30pm

Superb great work there thanks. Do we know if the helo gunner got a Nerf with cannon it seems to be that it now can take like half a load to kill one guy.