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  • "theravenousbeast" started this thread

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Wednesday, May 29th 2013, 2:34am

Help with sensitivity value

New guy here, take it easy :)

I've noticed that the Holographic sights have different ADS sensitivity than any other sight/scope in this game. Now I've been using the US Holo sight for most of my guns, but would like to switch to the Kobra/RDS sights. Could someone calculate the value so that I can have the same ADS sens I have right now but with a Kobra sight? My current ingame sensitivity is 0.0475. Thanks.

EDIT: Maybe what I'm asking for is a bit unclear. I want to retain my current sensitivity when ADS (while using a Holo sight) with a Kobra/RDS.
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This post has been edited 1 times, last edit by "theravenousbeast" (May 29th 2013, 6:55am)


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Wednesday, May 29th 2013, 1:33pm

Yes, a formula for calculating in-game sense based on DPI and measure to do a 180 degree turn would be awesome.

Cheapnub

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Wednesday, May 29th 2013, 2:33pm

1x (rds): fov 40, speed 0.5: 80 ratio
1x (irons): fov 40, speed 0.5: 80 ratio
holo: fov 32, 0.32 speed: 100 ratio
3.4x: fov 20, 0.36 speed: 55.5556 ratio
4x: 17.2000001, 0.31 speed: 55.4838 ratio
6x: fov 11.6, 0.21 speed: 55.2380 ratio
7x: fov 9.9, 0.21 speed: 47.14 ratio
8x: fov 8.7, 0.16 speed: 54.37 ratio
12x: fov 5.8, 0.11 speed: 52.7272 ratio

the "speed" is what you want to change, factor-wise.

so if you've been using holo (speed 0,32), and want to go to irons/rds (speed 0,5), you want to increase your sensitivity by factor 0,5/0,32 = 1,5625

So: 0.0475*1,5625 = 0,07421875

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Wednesday, May 29th 2013, 3:08pm

Thanks Cheapnub! Could you explain where the ratio numbers arise from? Is ADS FoV independent of the FoV setting?
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Cheapnub

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Wednesday, May 29th 2013, 3:20pm

Thanks Cheapnub! Could you explain where the ratio numbers arise from? Is ADS FoV independent of the FoV setting?

ratio = fov/speed

FOV is, indeed, independant of FOV setting

The FOV setting ingame is only for HIPFIRE. Scopes and sights don't really zoom, they just change your FOV.
So even if you have your FOV-setting set to 200, when using a kobra sight it will just go like "nope not on my watch, BAM 40 FOV"

This post has been edited 1 times, last edit by "Cheapnub" (May 29th 2013, 3:25pm)


  • "theravenousbeast" started this thread

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Wednesday, May 29th 2013, 4:48pm

1x (rds): fov 40, speed 0.5: 80 ratio
1x (irons): fov 40, speed 0.5: 80 ratio
holo: fov 32, 0.32 speed: 100 ratio
3.4x: fov 20, 0.36 speed: 55.5556 ratio
4x: 17.2000001, 0.31 speed: 55.4838 ratio
6x: fov 11.6, 0.21 speed: 55.2380 ratio
7x: fov 9.9, 0.21 speed: 47.14 ratio
8x: fov 8.7, 0.16 speed: 54.37 ratio
12x: fov 5.8, 0.11 speed: 52.7272 ratio

the "speed" is what you want to change, factor-wise.

so if you've been using holo (speed 0,32), and want to go to irons/rds (speed 0,5), you want to increase your sensitivity by factor 0,5/0,32 = 1,5625

So: 0.0475*1,5625 = 0,07421875

Thank you SO much. I would have never figured out how to that by myself. :D

Great community BTW
Infantry grunt, nothing special


Cheapnub

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Wednesday, May 29th 2013, 4:53pm

1x (rds): fov 40, speed 0.5: 80 ratio
1x (irons): fov 40, speed 0.5: 80 ratio
holo: fov 32, 0.32 speed: 100 ratio
3.4x: fov 20, 0.36 speed: 55.5556 ratio
4x: 17.2000001, 0.31 speed: 55.4838 ratio
6x: fov 11.6, 0.21 speed: 55.2380 ratio
7x: fov 9.9, 0.21 speed: 47.14 ratio
8x: fov 8.7, 0.16 speed: 54.37 ratio
12x: fov 5.8, 0.11 speed: 52.7272 ratio

the "speed" is what you want to change, factor-wise.

so if you've been using holo (speed 0,32), and want to go to irons/rds (speed 0,5), you want to increase your sensitivity by factor 0,5/0,32 = 1,5625

So: 0.0475*1,5625 = 0,07421875

Thank you SO much. I would have never figured out how to that by myself. :D

Great community BTW

:love:

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Wednesday, May 29th 2013, 8:51pm

Great community BTW

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Wednesday, May 29th 2013, 8:55pm

Yeah symfic best community.

We have railguns and ghetto lazers and stuff :'D
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Wednesday, May 29th 2013, 9:52pm

Hey
I tried to calculate this the way Cheap Nub mentioned before. This turns out wrong, as 0 sensitivity doesn't actually mean your mouse doesn't move.
So for example, 0.1 sens at 2000DPI , isn't 0.2 sens at 1000DPI. Not only that 0 doesn't really mean 0, I believe it's not linear too, so you can even add a certain value to the initial number to calculate. :(
Just try measuring cm/inch per 360 and change your DPI and sensitvity the way I mentioned and see it doesn't work if you want to see yourself ...