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Posts: 912

Date of registration
: Dec 14th 2014

Platform: PS3

Location: The Heart of Europe

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31

Wednesday, June 7th 2017, 9:07pm

I have updated the main post with quick per-class analysis of kill distances (finally... I am terrible at time managing nowadays).


Hey bro, sorry to bother you, but the support line and vehiclers line has the same blue color ... or i am colorblind and i didnt notice yet. Just an information.
still playin' Motorstorm

Miffyli

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  • "Miffyli" started this thread

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: Mar 21st 2013

Platform: PC

Location: __main__, Finland

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32

Wednesday, June 7th 2017, 9:49pm

I have updated the main post with quick per-class analysis of kill distances (finally... I am terrible at time managing nowadays).


Hey bro, sorry to bother you, but the support line and vehiclers line has the same blue color ... or i am colorblind and i didnt notice yet. Just an information.

Yeah I know... I did not tweak them to have specific colors, just let matplotlib pick the colors from palette. I could try to fix that.
Links to users' thread list who have made analytical/statistical/mathematical/cool posts on Symthic:
  • 3VerstsNorth - Analysis of game mechanics in BF4 (tickrates, effects of tickrate, etc)
  • leptis - Analysis of shotguns, recoil, recoil control and air drag.
  • Veritable - Scoring of BF4/BF1 firearms in terms of usability, firing and other mechanics.
  • Miffyli - Random statistical analysis of BF4 battlereports/players and kill-distances. (list is cluttered with other threads).
Sorry if your name wasn't on the list, I honestly can't recall all names : ( . Nudge me if you want to be included

This post by "Gordonram" (Monday, June 12th 2017, 5:58pm) has been deleted by user "yugas42" (Monday, June 12th 2017, 8:05pm) with the following reason: Rule 5