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Date of registration
: May 30th 2012
Platform: PS4
Location: SURROUNDED BY FUCKING MOUNTAINS
Reputation modifier: 20
Personally I have never used quick match in BF1, but I would love to see stats of total session time initiated by quick match vs server browser in BF1.
Quoted
Well I had my say on all the mechanics that I do not like, or find inferior to the predecessors, but something I find really annoying and shameful is the total lack of any social or community features and the total anonymity of this game.
Since you need to run official settings to be eligible for quick match and since everybody only joins through there, along with the overabundance of official servers community servers are basically irrelevant. Before you would have a bunch of favourites to go to that have settings customizable to your liking, now there is basically only one mode and a default setting. That killed all these little communities and platoons where players with a similar mind met.
In BF3 and 4 I made 70 friends, usually through playing with them a few times on the same servers and getting to talking etc. or through here. The amount of friends earned in BF1 is zero. You are thrown into a random match with 63 other random people, and with the high fluctuation on the servers and the huge amount of servers you will rarely ever meet people more than once. And even then you probably will not remember the guy as the one that so precisely chucked grenades.
Works the other way around too, me and my mates had ongoing beefs with a couple of other players and we absolutely hated each others guts. I also met a lot of people that explicitly hated me for using the XM25 or RPGs on infantry. I am sure we all had that, and we showed our appreciation through chat, battlelog messages, comments on the clan page etc.
There is nothing similar left in BF1. Yeah you get the regular insults or praises, but that does not mean anything since it comes from anonymous people. That just enhances the irrelevant, random and generic feel the game has anyway. It just binds the player less to the game if social interaction is brought to a minimum. Despite not preferring ANY feature of this game over BF4, if my origin mates still played, or if I had some form of social ties or incentives for this game, I might still play.
I also tend to keep it to myself in online gaming. The large number of players per team in typical BF rounds tend to diminish the presence of a particular players. But I can totally understand the sense of coMmunity with community servers in BF3 BF4. The fact that you might see some players again and again helps mitigate the effect of reduced player presence.
On the other hand, I believe games like Overwatch and LoL can actually have a community despite being quick match because of the lower number of players per team. There needs to be comms among randoms, a rare thing in BF pubs; and after an intense match you might find someone who works really well with you and you would add him to team up for another one.
BF1 is the worst of both worlds: matchmaking + no team interactions.
Personally, the only online friends that I have made was on Day of Defeat, with facilitators being community servers and relatively fewer (16v16 max) players per team.
Quoted from "MsMuchLove"
I find majority of the complaints I hear about this game somehow never appear in my games.
Honestly why would anyone use quickmatch?
I don't miss the clan stacking, the badmins booting me for killing them and I certainly don't miss half the damn playerbase being absorbed into those awful "mEtRo mAx TiX 24/7" servers.
If it flies, it diesÂ.
Honestly why would anyone use quickmatch?
Honestly why would anyone use quickmatch?
Why not use quickmatch? The server browser doesn't give much information about the match in progress, and the quickmatcher will attempt to put you in a server that's just starting a match if one is available.
If you're not desperate to play on a specific map there's little reason to use the server browser over quickmatch. The only exception is during off peak times when quickmatch will just put you in empty servers and if you want to play you have to queue for the one server that has players.
This post has been edited 1 times, last edit by "VincentNZ" (Apr 25th 2018, 5:37pm)
Honestly why would anyone use quickmatch? The only times I ever used it was back when Operations wasn't in the server browser but you could quick match into any currently running game. Maybe it's just that I'm on Aussie servers which aren't that numerous so my options are limited. On the plus side it does mean I run into the same players all the time. BF1 actually finally got me to squad up with someone I've been playing both with and against since BF4. We joke around about old matches we had back before we started talking and how he'd always be trying to C4 my MRAP.
While I think a lot of these community features should be in the game, I have to say on a personal level I don't miss them. I don't miss the clan stacking, the badmins booting me for killing them and I certainly don't miss half the damn playerbase being absorbed into those awful "mEtRo mAx TiX 24/7" servers. BF1 has introduced the best default servers yet with the "mixed" servers incorporating all the dlc, so I actually get to play the dlc maps regularly without having to go out of region. The gradual additions of free maps into the base rotation also makes default servers much better this time around as well.
interesting custom map rotations
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