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Posts: 541

Date of registration
: Dec 24th 2011

Platform: PC

Battlelog:

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11

Yesterday, 8:16am

I think Oscar is being facetious, Uri. . .



Battlefield 1 has its share of annoyances, but very few of them rarely turn out to be straight-up grievances. Battlefield 3 and Battlefield 4 had many more grievances, in that case. Battlefield 1 has been pretty great, for most intents and purposes.

However, the one thing, and just about the only thing, that really pissed me off with Battlefield 1 was when EA decided to release Battlefield 1: Revolution for $60 prior to the release of ITNOTT, TuTi, and Apocalypse. The problem here being the reduction of price of pending content without any sort of price match/refund for the "preorder" (which a season pass, Premium, essentially is). That was a major dick-slap to everybody that paid the full $130 for the exact same package. Just from that business fumble, I'm going to wait until perhaps Black Friday to buy the next Battlefield game, when it'll probably be down to $25-$30.

  • "Hau_ruck" started this thread

Posts: 824

Date of registration
: Dec 3rd 2014

Platform: PS4

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12

Yesterday, 3:52pm

I'd say most of this game's real problems are with the tanks. I suppose the time period made it difficult to make them interesting, but their fairly dull gameplay was only exacerbated by the spawn system and resulting boring meta. A WWII setting would imo provide probably the best possible period for interesting vehicle warfare, given the fact that tanks and armoured vehicles were ubiquitous but hadn't reached the point where every tank is basically the same which is what happens in a modern setting. WWII armoured vehicles have so much interesting variety, with bizarre trial and error as well as stop-gap solutions, particularly with regard to mobile artillery, AA and tank destroyer vehicles. Really looking forward to seeing what they do with it.

Or at least give me a sweet halftrack to cruise around in.

Posts: 102

Date of registration
: Mar 4th 2017

Platform: PS4

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13

Yesterday, 5:42pm

+1 on the random server disconnects. Glad to see itís not my new router.
Server browser positively sucks.
Also a Front Lines fan. Thereís only one U.S. server I can find, so you wait to get in and take whatever map you find, or roll the dice with quick match and hope you donít end up on an empty server. Also need some new maps. FL TSNP appears dead. Either replace or just get rid of it.
The FL objective indicators are whacked. When youíre about to spawn, itíll show youíre just about to cap the objective when in fact itís the opposite.
+1 on the attack planes being OP. In operations, a good pilot can just about single-handedly hold an objective, and firing on them with infantry weapons is pretty much suicide. That plus the seeming abandonment of Front Lines are my biggest annoyances.

Posts: 1,948

Date of registration
: Jan 12th 2014

Platform: PC

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14

Today, 12:44am

I'd say most of this game's real problems are with the tanks. I suppose the time period made it difficult to make them interesting, but their fairly dull gameplay was only exacerbated by the spawn system and resulting boring meta. A WWII setting would imo provide probably the best possible period for interesting vehicle warfare, given the fact that tanks and armoured vehicles were ubiquitous but hadn't reached the point where every tank is basically the same which is what happens in a modern setting. WWII armoured vehicles have so much interesting variety, with bizarre trial and error as well as stop-gap solutions, particularly with regard to mobile artillery, AA and tank destroyer vehicles. Really looking forward to seeing what they do with it.

Or at least give me a sweet halftrack to cruise around in.


Good balance with asymmetric vehicle performance, and especially factional locking of vehicles, is very hard to pull off in the battlefield context. Traditionally, it hasn't been well executed in BF games.

I have a strong suspicion we won't see any funky tanks but rather just T-34, Mk IV, Sherman on most maps, which are all pretty much close enough they can be averaged with little loss to historicity. And then only a few maps in a DLC package with a rare heavy vs heavy tank (IS2 vs tiger or somesuch).

Oscar

Sona tank jungle

(1,933)

Posts: 7,891

Date of registration
: May 30th 2012

Platform: PS4

Location: SURROUNDED BY FUCKING MOUNTAINS

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15

Today, 1:07pm

Everything that kills me unless it was directly my fault.


That's a terrible attitude, and exactly why Tic-Tac-Toe is an awful game.

Rewarding a player for doing something right (in this case, doing an action that kills you) is always the most important thing.



Like someone else pointed out, my comment wasn't serious.
Bro of Legion, the lurker ninja mod | Tesla FTW | RNG is evil.

Quoted from "MsMuchLove"

I find majority of the complaints I hear about this game somehow never appear in my games.