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Posts: 426

Date of registration
: Mar 25th 2014

Platform: PC

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81

Yesterday, 1:45pm

Well that's good. I think dynamite and tank shells should still be able to kill people in one go.
Only if the tankshell actually hits the body imo. Tanks have it WAY too easy in BF1.
RIP Sraw

Posts: 1,821

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: Jan 12th 2014

Platform: PC

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82

Yesterday, 11:16pm

Well that's good. I think dynamite and tank shells should still be able to kill people in one go.
Only if the tankshell actually hits the body imo. Tanks have it WAY too easy in BF1.


Most of the tanks don't even have driver mgs.... :rolleyes:

  • "BleedingUranium" started this thread

Posts: 3,350

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: Mar 19th 2014

Platform: Xbox One

Location: Canada

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83

Today, 7:07am

Most of the tanks don't even have driver mgs.... :rolleyes:


You're right, most have a giant shotgun instead. :pinch:
Who has fun, wins.

Posts: 202

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: Jun 6th 2014

Platform: PS4

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84

Today, 7:16am

Honestly I've had terrible luck with the canister shell in this game.

The HE shells kill infantry much more reliably.

  • "BleedingUranium" started this thread

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: Mar 19th 2014

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85

Today, 7:25am

Which feeds into my point: The nerf should lead to more use of the anti-infantry shell against infantry, as it should be. Canister should be better vs single infantry than explosive shells, with explosive shells being useful for tight groups, around cover with splash, etc.
Who has fun, wins.

Posts: 103

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: Dec 14th 2016

Platform: PS4

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86

Today, 1:05pm

Those making the argument that the HE shells shouldn't OHK with splash don't seem to have thought their argument through. It would throw intra-tank balance way off. Every tank with an autocannon or coaxial MG would be massively superior to what would effectively be like the current Heavy Breakthrough Tank against infantry. Not to mention the Heavy Breakthrough Tank would make the other Heavy Tanks redundant if they lose their only advantage over it.

I think you should need Flak + Jugg to survive splash damage from tanks. Even that gives an Assault quite a bit more time to dish out damage against the tank before it would be able to neutralise them.