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Posts: 73

Date of registration
: Mar 4th 2017

Platform: PS4

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71

Monday, July 17th 2017, 9:19pm

I'm sorry, but it seems you've missed a very large chunk of what's actually being suggested here, claiming people are trying to simply buff the Hellriegel is absurd.

The Ribeyrolles is a bridge between SMGs and Machine Rifles, while the Hellriegel should inherently be a bridge between SMGs and Machine Guns (aka high capacity, suppressive fire types). They fill a similar role in different ways.


No, I understand some large chunks perfectly well.

For assault to whine about lack of relevance is utter BS. Kills occur at close range and assault by far the most involved in the CQC required to cap objectives. For support & medics to play at the distances their primaries are intended, they must stay on the fringes of the objectives and be sniper bait, or press in close and get shredded by SMGs/shotguns they generally can't compete with. Assault also has by far the best and most explosives. If traversing the map is hazardous, we'll, too damn bad. It's a friggin war game and getting from A to B is dangerous for everyone. You can't have it both ways.

My disdain is triple for those who whine that the Hellriegl needs more range. At 650 RPM and 60 round mag, it is a low skill weapon for the chickenshit. Hold down the trigger and walk it on. I can say that because I'm
Probably one of the "shitbuckets" and my KPM is higher with the chickenshit gun than any other. I quit using it because I decided I wasn't going to get any better, it's just too easy to use. I cannot fathom why 110/level 50 assault players with 50 SS on the damn thing still use it. Time to move on to another class or game.

  • "BleedingUranium" started this thread

Posts: 3,297

Date of registration
: Mar 19th 2014

Platform: Xbox One

Location: Canada

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72

Monday, July 17th 2017, 9:45pm

My disdain is triple for those who whine that the Hellriegl needs more range. At 650 RPM and 60 round mag, it is a low skill weapon for the chickenshit. Hold down the trigger and walk it on. I can say that because I'm Probably one of the "shitbuckets" and my KPM is higher with the chickenshit gun than any other. I quit using it because I decided I wasn't going to get any better, it's just too easy to use. I cannot fathom why 110/level 50 assault players with 50 SS on the damn thing still use it. Time to move on to another class or game.


The Hellriegel needs more range at the cost of CQB effectiveness and DPS.

The thing you're missing in this rant is that the whole point is to turn the gun into something that isn't the too-easy-but-crap weapon it is now. The weapon you're complaining about would, in all terms relevant to said complaining, not exist anymore.
Who has fun, wins.

Posts: 9

Date of registration
: Oct 5th 2013

Platform: PC

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73

Tuesday, July 18th 2017, 1:02am

Seriously, fuck no. Leave the goddamn TTK alone. I want to work for my kills and not some unrewarding shit.

Posts: 239

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: Jun 5th 2015

Platform: Xbox One

Location: Land of the Midnight Sun

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74

Tuesday, July 18th 2017, 2:38am

Seriously, fuck no. Leave the goddamn TTK alone. I want to work for my kills and not some unrewarding shit.

Then I recommend another game. Not in a snarky "you want realism, go play ARMA"-way, but as a wholehearted recommendation. Other games do the gameplay you seem to seek way better.

Bf1 remaining a step away from large scale maneuver based combat (which lower TTK facilitates), and staying in 1v1 duel shooter territory (which longer TTK facilitates, because then you spend more time in the fight) just distances Bf1 from the interesting Bf gameplay without taking it anywhere near a game designed around longer TTK.

I did enjoy a few rounds of Domination in Bf1, as that mode fits the gunplay, but then I remembered other games (Halo 5 in my case, also Overwatch) offer a similar, but much deeper and more polished experience. I do like rewarding 1v1 combat, but it's not what Battlefield best can offer.


Shorter TTK would let you work for your multikills.

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Things I support
ammo regen pls

Quoted from "NoctyrneSAGA"

_____

When I play with it [Autoloading 8] I feel like I am batman taking out 1 after 1 baddie while they feel helpless and don't know who is talking out their mates.
Remove 3D spotting. Itís a mechanic that rewards bad eyesight.
Wanna help your team by sneaking through enemy territory to provide spawns? THIS IS NOT TEAMWORK FGT I HOPE YOU RUN OUT OF MOTION BALLS TOO EARLY TO BE SUCCESSFUL
Wanna be Javelin squad but only have two guys? BETTER NOT GET YOUR SOFLAM KILLED FGT THIS IS NOT TEAMWORK WITHOUT A SUPPORT DUDE DROPPING AMMO ON YOU EVERY 2 MINUTES
Please post your best M1916 clips Magazines *fixed*.

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Posts: 179

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: Jun 9th 2012

Platform: PC

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75

Today, 1:55pm

The problem is that we have short TTK weapons for close quarters like automatico and shotguns, and for medium range like the SMLE. And that makes the rest of the weapons very frustrating to play with.

IMO BF1 tried too hard to be more like Overwatch, to the detriment of its core that makes Battlefield fun to play.