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Posts: 1,837

Date of registration
: Jan 12th 2014

Platform: PC

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51

Tuesday, September 12th 2017, 6:55pm

Protip: Don't use behemoths.

Not joking.


Driving the dread on Fao is an easy way to farm kills for free. Can trivially get 20-40 kills if given enough time.

Driving the Char 1 can be profitable as well.

Everything else driving, and all gunning) is basically a craptastic waste of time though.

  • "botafogo4life" started this thread

Posts: 690

Date of registration
: Sep 19th 2012

Platform: PS3

Location: Virginia, USA

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52

Wednesday, September 13th 2017, 12:03am

Someone on youtube said the behemoths have even MORE HP on PC? Is that true?

EDIT -- More questions/observations:

1. Did my first custom hardcore match, and it was a hot mess... Damn near impossible to distinguish friend from foe with such similar-looking uniforms...

2. I’m pleasantly surprised with the content so far -- The spec assignments are mostly progressing through my normal gameplay, and that's probably all I ever could have asked for... Don't get me started on the weapon assignments, though.

3. The assignments would piss me off a lot less if they at least could get counted correctly – I had a masterful double-kill in a barn with dynamite against a couple of campers hiding in the hayloft and those didn’t count? And what the hell is the point of the Red Baron P08, Lawrence Arabia SMLE and the Hellfighter 1911 if the game considers these re-skinned weapons as “different” from their vanilla counterparts despite having the same exact performance and don’t give you any credit towards assignment or codex unlocks??

4. The only reason why I knew those two campers were in the barn above me is because even as they moved around crouched/prone, I could see the beams holding the loft up shake as they moved around… I’ll always appreciate DICE thinking of little details like that…

5. You know how you go to the "weapons" page in the my soldier tab, go all the way to the bottom, and see all the "Standard Issue" versions of each weapon? What is the point of "Standard Issue" weapons if I can't access them??

6. The more I get into this game, the more I'm realizing just how sucky and uninspired the battlepack system is... Instead of just weapon/vehicle skins or the occasional XP boost, Battlepacks should have dogtags and codex entries at the minimum, and probably DLC guns, too... Just make the puzzle melee weapons whole and put the DLC stuff there instead… And while variety and choice are always a good thing, do we really need all these exotic melee tools? All I ever see in my feed 95% of the time anyway is a knife variation, the axe or the good old shovel….

7. The Heavy Bomber despite its potential is a stall-happy death trap... Probably needs an armed escort to last longer than 2-3 strafing runs... What's worse, because of that LMG assignment, *everybody* on the map starts shooting at the 20 mph SuperJumbo flying low and straight with the turning radius of a cruise ship… The Assault Truck however is a million laughs and needs to be on more maps. As an aside, trucks and tanks really need to be separated into their own vehicle categories in spawn… Right now it’s just idiotic to make players choose between one or the other.

8. So, on Fort De Voux last night I got rocket gunned from wayyyy down the hallway… Fair enough. But I whip out my own rocket gun, a wild Support pops out of a hallway about 20m away with his back turned, and his backpack is the perfect bullseye for me to aim at and I do a whopping 18 damage points… Unless there’s some mechanism that forces the rocket to go a certain distance before it does max damage, DICE needs to straighten this out…

9. Got my first real taste of the Tank Killer class and I’m running all around the map until I finally see an arty truck all by his lonesome – Get up close and fire the first shot, 34 damage, second shot, 34 damage, and the final shot I think was 35 damage, BUT the truck didn’t blow up it was only ‘disabled’?? WTFH? I was so shocked I didn’t even have time to react as the driver jumped out and killed me… When has 100+ points of vehicle damage ever NOT been complete destruction?

This post has been edited 1 times, last edit by "botafogo4life" (Sep 13th 2017, 9:28pm)


  • "botafogo4life" started this thread

Posts: 690

Date of registration
: Sep 19th 2012

Platform: PS3

Location: Virginia, USA

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53

Monday, September 18th 2017, 9:17pm

How am I just NOW finding out about the 200% damage servers? Assignments are that much easier now, and the Martini-Henri finally works as the gods intended...

  • "botafogo4life" started this thread

Posts: 690

Date of registration
: Sep 19th 2012

Platform: PS3

Location: Virginia, USA

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54

Yesterday, 7:05pm

1. NOW I have finally arrived! I got my first "Why don't you stay on your South American servers you Brazilian (CENSORED) and stick your (CENSORED) up your (CENSORED) and (CENSORED) your mom with her own (CENSORED)" -hatemail in BF1...

Who knew that a throwaway PSN name I thought up on the fly because I was in a rush to start playing FIFA with my then-new PS3 would be such a PITA?

2. I got to unlock the trench fleur first and THEN use it just to unlock something? I gotta do FIVE rocket gun kills in a round? I gotta kill five players with the syringe?? And folks really don't think we'll have a "get a 100m headshot with the Kolibri" or "sink the battleship with a flare gun" assignment the next time DLC drops?

Oscar

Sona tank jungle

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Posts: 7,856

Date of registration
: May 30th 2012

Platform: PS4

Location: SURROUNDED BY FUCKING MOUNTAINS

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55

Today, 12:20am

Step 1: Find stairs.
Step 2: Deploy dynamite at the bottom of said stairs.
Step 3: Point rocket gun to Dynamite from atop of the stairs.
Step 4: ????
Step 5: Profit.
Bro of Legion, the lurker ninja mod | Tesla FTW | RNG is evil.

Quoted from "MsMuchLove"

I find majority of the complaints I hear about this game somehow never appear in my games.