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Date of registration
: Feb 1st 2017
Platform: PS4
Location: Somewhere safe and boring
Reputation modifier: 1
I shall raise you Rainbow six siege, With every single gun can one-shot anyone at any range. IMO TTK wasn't the define factor how a tactical and strategic a FPS is. This can sway a game to be very arcade(TitanFall 2?) or very realistc(R6S and etc).TTK needs to drop across the board to allow for more tactical and strategic depth.
So you want no-skill-required gun play like in hardcore? The TTK is low enough as it is.
Funny enough, most high TTK team shooters like ET, Dirty Bomb or even MAG (PS3) are more tactical and strategic than low TTK shooters like Red Orchestra and Insurgency.TTK needs to drop across the board to allow for more tactical and strategic depth.
This post has been edited 1 times, last edit by "sid_tai" (Apr 27th 2017, 1:44am)
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AccelerationInputThreshold 0.98 AccelerationMultiplier 5.0 AccelerationDamping 4.0 AccelerationTimeThreshold 0.15 SquaredAcceleration 0.0 MaxAcceleration::Vec2 x 2.0 y 2.0 YawSpeedStrength 1.0 PitchSpeedStrength 1.0 AttractDistanceFallOffs::Vec2 x 1.0 y 1.2 AttractSoftZone 0.0 AttractUserInputMultiplier 1.0 AttractUserInputMultiplier_NoZoom -1.0 AttractOwnSpeedInfluence 0.0 AttractTargetSpeedInfluence 0.0 AttractOwnRequiredMovementForMaximumAttract 0.0 AttractStartInputThreshold 0.0 AttractMoveInputCap 0.0 AttractYawStrength 0.0 AttractPitchStrength 0.0 MaxToTargetAngle 45.0 MaxToTargetXZAngle 45.0 ViewObstructedKeepTime 0.0 SnapZoomLateralSpeedLimit 1000.0 SnapZoomTime 0.2 SnapZoomPostTimeNoInput 0.0 SnapZoomPostTime 0.0 SnapZoomReticlePointPriority 999 SnapZoomAutoEngageTime 0.0 SnapZoomBreakTimeAtMaxInput -1.0 SnapZoomBreakMaxInput 0.2 SnapZoomBreakMinAngle 90.0 SnapZoomSpamGuardTime 0.5 SoldierBackupSkeletonCollisionData *nullGuid* CheckBoneCenterOnlyDistance 40.0 DisableForcedTargetRecalcDistance 7.0 |
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AccelerationInputThreshold 0.98 AccelerationMultiplier 5.0 AccelerationDamping 4.0 AccelerationTimeThreshold 0.15 SquaredAcceleration 0.0 MaxAcceleration::Vec2 x 2.0 y 2.0 YawSpeedStrength 1.0 PitchSpeedStrength 1.0 AttractDistanceFallOffs::Vec2 x 1.0 y 1.2 AttractSoftZone 0.75 AttractUserInputMultiplier 0.45 AttractUserInputMultiplier_NoZoom 0.5 AttractOwnSpeedInfluence 0.0 AttractTargetSpeedInfluence 0.85 AttractOwnRequiredMovementForMaximumAttract 0.0 AttractStartInputThreshold 0.1 AttractMoveInputCap 0.0 AttractYawStrength 1.0 AttractPitchStrength 0.34 MaxToTargetAngle 45.0 MaxToTargetXZAngle 45.0 ViewObstructedKeepTime 0.0 SnapZoomLateralSpeedLimit 1000.0 SnapZoomTime 0.2 SnapZoomPostTimeNoInput 0.0 SnapZoomPostTime 0.0 SnapZoomReticlePointPriority 999 SnapZoomAutoEngageTime 0.0 SnapZoomBreakTimeAtMaxInput -1.0 SnapZoomBreakMaxInput 0.2 SnapZoomBreakMinAngle 90.0 SnapZoomSpamGuardTime 0.5 SoldierBackupSkeletonCollisionData *nullGuid* CheckBoneCenterOnlyDistance 40.0 DisableForcedTargetRecalcDistance 7.0 |
the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho
You know, there are distances outside [max damage range].If you reduce btk by one, thinking slrs, all slrs are 2 btk which makes the RCS worthless or the RCS is 1 btk which makes picking scout a joke.
And reading Youtube comments still gives me Turbo Cancer.
It really is quite frustrating when Helen Keller sets up her LMG in the only doorway in/out of an area.
What kind of question is that? Since when is cheese ever a bad idea?
Hardline is a fun and sometimes silly Cops and Robbers sorta thing and I think that's great. Or it would be if it didn't suck.
Date of registration
: Sep 17th 2013
Platform: Xbox One
Location: Richmond, VA
Reputation modifier: 6
You know, there are distances outside [max damage range].
A TTK decrease could be as simple as just decreasing damage drop-off (which would also have the benefit of making BF1 guns feel less binary
So basically just buff auto weapons range capabilities.
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