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  • "Hau_ruck" started this thread

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Tuesday, April 4th 2017, 7:35pm

Destruction of heavy concrete buildings

Hey,
Sorry to make 2 threads in one day, but BF1 presents many pressing questions. At the end of Empire's edge and Monte Grappa is a particular type of building (I'm sure you all know it) that has 2 floors, some balconies and towers and an accessible roof. Attacking this building in rush and operations is a pain in the ass, but I've noticed it is possible to destroy the roof and second floor, making the building easier to infiltrate and the occupants more open to fire from outside. I'm not sure exactly what is needed to make this happen. Can buildings like this be destroyed with smaller explosives like HE mortars or are heavier weapons required?

On the occasions this does happen it usually seems to be a bomber or airship that does the trick,but I'm trying to figure out if an easier way exists in case my team mates are using these assets. Anyone have any experience doing this solo?

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Tuesday, April 4th 2017, 7:52pm

As you said, these can be destroyed during Rush by using a bomber. Make sure its NOT a firestorm bomber as that will do diddly squat. No other weapon or gadget damages it.

In addition, the Artillery got buffed with the latest patch, meaning it will always work and seems to work on a 'last known player position'. This means it will target players. From my experience, any team that initiates an artillery strike ends up blowing up their own building.

This is amplified when the MCOM spawns outside, as more often than not, the attacking team will be inside whilst the defenders would be calling for arty from the outdoor mcom. An artillery strike will completely destroy the roof, essentially creating multiple pathways on Empire's edge. Monte Grappa just makes it easier to get grenades in there :P.

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Tuesday, April 4th 2017, 8:02pm

also, the slide jump trick still works so you can climb from many points that most people don't expect.
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Tuesday, April 4th 2017, 8:23pm

It seems that different HE weapons have different potentiates versus structures. The heaviest of structures require the biggest explosions: dread/train artillery, heavy bombs/torps from bombers and the blimp.

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Wednesday, April 5th 2017, 12:13am

I first discovered you could level these buildings one of the very few times I've piloted the Airship. We were attacking the last point on Grappa in Ops, and after seeing half the building go down without realizing I could do this, I proceeded to level all the buildings in about 30 seconds (and otherwise raining those absurdly powerful bombs on the defenders), after which the chaos let my team cap the point and win the game. I was pretty happy with that. :thumbsup:
Who has fun, wins.

  • "Hau_ruck" started this thread

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Wednesday, April 5th 2017, 9:48am

It seems that different HE weapons have different potentiates versus structures. The heaviest of structures require the biggest explosions: dread/train artillery, heavy bombs/torps from bombers and the blimp.


I know vehicle weapon stats are hard to get/ understand due to multipliers and whatnot, but do we have any idea how the various bombs compare? I assume the dreadnought and airship bombs are the biggest, but how does the bomber torpedo compare with the other bomber configuration that drops multiple bombs (can't remember the size of them off the top of my head)? It'd be also good to know where the train mortar fits in with them too.

So many bombs.... so little in-game info

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Wednesday, April 5th 2017, 11:02am

It seems that different HE weapons have different potentiates versus structures. The heaviest of structures require the biggest explosions: dread/train artillery, heavy bombs/torps from bombers and the blimp.


I know vehicle weapon stats are hard to get/ understand due to multipliers and whatnot, but do we have any idea how the various bombs compare? I assume the dreadnought and airship bombs are the biggest, but how does the bomber torpedo compare with the other bomber configuration that drops multiple bombs (can't remember the size of them off the top of my head)? It'd be also good to know where the train mortar fits in with them too.

So many bombs.... so little in-game info
Torp best vehicle killer by far.

Oscar

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Wednesday, April 5th 2017, 12:26pm

It seems that different HE weapons have different potentiates versus structures. The heaviest of structures require the biggest explosions: dread/train artillery, heavy bombs/torps from bombers and the blimp.


I know vehicle weapon stats are hard to get/ understand due to multipliers and whatnot, but do we have any idea how the various bombs compare? I assume the dreadnought and airship bombs are the biggest, but how does the bomber torpedo compare with the other bomber configuration that drops multiple bombs (can't remember the size of them off the top of my head)? It'd be also good to know where the train mortar fits in with them too.

So many bombs.... so little in-game info
Torp best vehicle killer by far.

I think you meant Barrage, not Torpedo.

Torpedo is ass, far too specialised, no spotting camera.
Bro of Legion, the lurker ninja mod | Tesla FTW | RNG is evil.

Quoted from "MsMuchLove"

I find majority of the complaints I hear about this game somehow never appear in my games.

  • "Hau_ruck" started this thread

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Wednesday, April 5th 2017, 4:04pm

It seems that different HE weapons have different potentiates versus structures. The heaviest of structures require the biggest explosions: dread/train artillery, heavy bombs/torps from bombers and the blimp.


I know vehicle weapon stats are hard to get/ understand due to multipliers and whatnot, but do we have any idea how the various bombs compare? I assume the dreadnought and airship bombs are the biggest, but how does the bomber torpedo compare with the other bomber configuration that drops multiple bombs (can't remember the size of them off the top of my head)? It'd be also good to know where the train mortar fits in with them too.

So many bombs.... so little in-game info
Torp best vehicle killer by far.

I think you meant Barrage, not Torpedo.

Torpedo is ass, far too specialised, no spotting camera.


But does the torpedo itself do more damage than the barrage bombs? I assume it is the same one mounted on the boat.

Oscar

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Wednesday, April 5th 2017, 4:15pm

Barrage is better than Torpedo simply because you can still hunt vehicles with your payload and at the same time go for groups on infantry with your secondary payload.

Torpedo's entire payload is anti-vehicle so you won't have much effect against infantry if the opportunity presents itself.

As far as damage I can tell you landing all bombs from the Barrage deals 1280 damage or 128% to heavy armour. I'm fairly sure that Torpedo can do >100% to armour but I haven't used it outside of trying to kill trains/dreadnought too much.
Bro of Legion, the lurker ninja mod | Tesla FTW | RNG is evil.

Quoted from "MsMuchLove"

I find majority of the complaints I hear about this game somehow never appear in my games.