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  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

Reputation modifier: 15

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1

Saturday, February 25th 2017, 8:23am

Battlefield 1 Easter Eggs

Well, it looks like there's a zombie locked up in Fort de Vaux.



Maybe there's an easter egg procedure to release it. At any rate, the sound would be unnerving to come across in-game...
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

Source code

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No Slowdown Data

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AccelerationInputThreshold 0.98
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    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

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    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho

This post has been edited 1 times, last edit by "JSLICE20" (Feb 25th 2017, 9:23am)


Gecko99

thank mr skeltal

(454)

Posts: 214

Date of registration
: Dec 17th 2016

Platform: PC

Location: Kauai

Battlelog:

Reputation modifier: 3

  • Send private message

2

Saturday, February 25th 2017, 9:13am

Perhaps it is the Hound of Mons?
Would be a cool historical Easter egg and it could possibly tie into the ARG considering the final morse message has supernatural sounds in the background.
Autoloading 8 .25 extended user.

  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

Reputation modifier: 15

  • Send private message

3

Saturday, February 25th 2017, 9:25am

Fixed the video. It totally sounds like a soldier yelling and then being run down by a zombie. Freaky stuff, man.
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

Source code

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    YawSpeedStrength 1.0
    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
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        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
    AttractOwnRequiredMovementForMaximumAttract 0.0
    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
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    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 1.2
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    CheckBoneCenterOnlyDistance 40.0

No Slowdown Data

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    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
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        y 1.2
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    AttractUserInputMultiplier 1.0
    AttractUserInputMultiplier_NoZoom -1.0
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    AttractOwnRequiredMovementForMaximumAttract 0.0
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    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
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    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

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    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho


  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

Reputation modifier: 15

  • Send private message

4

Wednesday, March 1st 2017, 10:53pm

Okay now with "Apocalypse" being revealed as the final DLC it is possible there could be an additional Zombie defense game type included. Perhaps it could be a fun little bonus to traditional multiplayer.
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

Source code

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    AccelerationDamping 4.0
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    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
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        y 1.2
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    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
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    AttractStartInputThreshold 0.1
    AttractMoveInputCap 0.0
    AttractYawStrength 1.0
    AttractPitchStrength 0.34
    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
    SnapZoomTime 0.2
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    SnapZoomPostTime 0.2
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    SnapZoomBreakTimeAtMaxInput 0.2
    SnapZoomBreakMaxInput 0.2
    SnapZoomBreakMinAngle 90.0
    SnapZoomSpamGuardTime 1.2
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0

No Slowdown Data

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    AccelerationDamping 4.0
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        y 2.0
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    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.0
    AttractUserInputMultiplier 1.0
    AttractUserInputMultiplier_NoZoom -1.0
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.0
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    AttractYawStrength 0.0
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    MaxToTargetAngle 45.0
    MaxToTargetXZAngle 45.0
    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
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    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

Source code

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 AccelerationInputThreshold 0.98
    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
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    MaxAcceleration::Vec2
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    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
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    MaxToTargetAngle 45.0
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    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho


Posts: 2,015

Date of registration
: Jan 12th 2014

Platform: PC

Battlelog:

Reputation modifier: 14

  • Send private message

5

Thursday, March 2nd 2017, 12:33am

Okay now with "Apocalypse" being revealed as the final DLC it is possible there could be an additional Zombie defense game type included. Perhaps it could be a fun little bonus to traditional multiplayer.
I really hope not....they need to focus on shit that actually matters. PC player base going soft.

Gecko99

thank mr skeltal

(454)

Posts: 214

Date of registration
: Dec 17th 2016

Platform: PC

Location: Kauai

Battlelog:

Reputation modifier: 3

  • Send private message

6

Thursday, March 2nd 2017, 1:48am

I really don't a zombie survival gamemode, I do think we probably get another zombie Easter Egg on an Apocalypse map where perhaps after a ritual, static corpses(which I hope will be in apocalypse regardless of this Easter egg) would come alive and scream and flail their mangled bodies.
Autoloading 8 .25 extended user.