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61

Thursday, January 12th 2017, 8:25am

Good players don't get into firefights with multiple enemies, or rather do very rarely.
Who has fun, wins.

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62

Thursday, January 12th 2017, 8:53am

Good players don't get into firefights with multiple enemies, or rather do very rarely.
Eh, i turn that around and say that good players are able to dispatch multiple enemies in a short time consistently, not to mention that you have to fight multiple enemies all the time due to several circumstances, unless you are semi hill humping.

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63

Thursday, January 12th 2017, 9:20am

Or you're using cover, movement, distractions, teammate-meatshields, or actual teammate support to ensure that you're not fighting 1v3. It's very rare that the best tactic is to engage three enemies at once, and is generally also easy to avoid.
Who has fun, wins.

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64

Thursday, January 12th 2017, 9:35am

Or you're using cover, movement, distractions,
Which are things that enable someone to win even when the odds are stacked against them, especially if you are opening/closing angles in a smart way, not to mention that nobody said anything about 1v3. And what you are describing is basically an insecure egoist.

Zer0Cod3x

Can't get a title

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65

Thursday, January 12th 2017, 12:18pm

If you can't find 2.8/3.167 seconds in-between engagements, and are outside the effective range of your revolver, then I think you're simply a bad player.
something something Model 8 bestgun


How to ice an A-91

Next, wanna try adding a guy that you KNOW is bad, and just testing to see that? Example: PP-2000 (god I so wanna love this gun, and yet...)

Example: PP-2000 (god I so wanna love this gun, and yet...)

PP-2000 added. Y'know, it's not that bad....

Yes, it comes in last so far, but that is mostly because I'm making it shoot at 100m ADS - Not Moving as one of the criteria. Even then, between 50-100m Not Moving, when you include Useability, it is only 1.37% worse than the MTAR-21. Within 50m then it even beats the A-91.

Have a look, vs. the A-91 Carbine:




Using it with Muzzle Brake and Compensator is a wash in terms of overall performance. Comp is SLIGHTLY more accurate, while MB is SLIGHTLY more easy to use. Their overall scores are basically tied, with MB just ahead. I guess either can be recommended.

But... You can't be counting for the fact that it takes 9 bullets to kill at "long" range... Don't you dare tell me my A-91 is worse than a 9 BTK 650 RPM mediocre PDW.

Also. Just go heavy barrel. The recoil is low enough.

Well, technically...

Comparing a PP2K with HB and an A-91 with comp and stubby (as you suggested in an earlier post), at 50m not moving, the A-91 is only better by 4 damage per hitrate. While at 75m and 100m, surprisingly the PP2K does better than the A-91 (I'm pretty damn surprised as well).

And 10m and 50m moving the PP2K also does more damage per hitrate than the A-91. At 25m the A-91 is only better by about half a bullet's damage as well.

In addition, the PP2K has a much larger mag size and substantially less recoil. And it looks hella awesome. So comparing the A-91 to a PDW is of some worth after all, as the PP2K is better (technically, not practically) than the A-91.

Mind blown.

I... I...

*cries in a corner*

Zer0Cod3x explained it very well. If you look at the raw numbers right here on Symthic Comparison, you can see how that happened:

A-91 vs PP-2000 | BF4 Weapon Comparison | Symthic

A-91's "23%" RPM advantage only afforded it 1 extra round.

Reload times are wash.

Velocities are wash.

V-Recoil are wash (and this is HBar on PP2k vs. A-91 without).

Hipfire and ADS - Moving are better on the PP2k, but it's a PDW and not the surprising part.

The surprising part is that, as equipped (and we see above that PP2k HBar has almost same V-Recoil as A-91 without HBar so why not?), the PDW performs better at 50 - 100m than a bloody Carbine. Why?

H-Recoil Spread, 0.525 vs. 0.45, advantage PP2k.

SIPS, 42% better on the PP2k.

And here is the most important part. ADS - Not Moving Spread, 0.35 vs. 0.2, 43% improvement.

Without HBar then of course the PP2k loses, which is why when I add all the attachments together for an Overall Ranking, it would slot below the A-91. Run HBar on it, though, then... I'm sorry

@Veritable
@Zer0Cod3x
I... I...
But...
Wha...
I AM HAVING AN EXISTENTIAL CRISIS IN SCHOOL BECAUSE OF YOU TWO.

FUCK YOU NERDS AND YOUR FANCY NUMBERS

SEXY RUSSIAN BULLPUPS FTW.

In all seriousness, thank you both so much for giving me the numbers. I still don't want to accept them. You have led the horse to water. I still need to drink.


VincentNZ

Holy War? No Thanks.

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66

Thursday, January 12th 2017, 1:11pm

Well, you guys can complete for that. Personally, I think the Rem .35 Factory is fantastic, but have never found the Marksman useful.


I think the Marksman variant is the shit, because it makes the weapon useable at a the range where you need four shots. You also do not have any drawbacks in CQ either, it functions as well as the factory variant. Plus for the hipfire and close ranges the .25 offers the better deal to me. Factory variants are really undesirable for me. How accurate are you with the factory version, I wonder?

As for the M1907, I actually do not see the reason to use factory variant as well, and even the trench variant I find meh. The full-auto is definitely a nice option and ease-of-use is a huge deal for me. Makes the rifle useable with very little effort. And still, if I wanted close range useablitly I would stick to the .25. Actually I would also trade the Sweeper for the .25 in close to medium range.

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67

Thursday, January 12th 2017, 6:25pm

If you can't find 2.8/3.167 seconds in-between engagements, and are outside the effective range of your revolver, then I think you're simply a bad player.
This isnt about what happens between fights, but regardless, i rather be a good player that is "bad" in your eyes.

LucidNonsenze

Elite (Not Really)

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68

Friday, January 13th 2017, 2:14am

That't because A. Every blueberry listens to lvlcaps statement that the Selbstlader 1916 is the best medic rifle.
and B. Because of ease of use.

If you are a good player like myself, and can make good use of a 5 round clip rifle. Then you will wipe the floor of all other enemies.

Rifles have each their own playstyle.

I feel like that with the autoloading 8 35. you need to have good positioning and game awareness .
Also i really enjoy using the C93 Borschard now.
I have found, funnily enough that the 5 round clip on the Auto 8 has been the reverse of a hindrance to me. In fact I, a patently average player in most metrics, tend to play better with the 5 round medic rifles than any other weapons in the game. It forces me to pay attention and pick where and how I engage, I feel like I aim better with the Auto 8 as well - because I have to.

Signature


BF4, PC.


AMD FX8350 at 4.4GHz.
AMD R9 280x MSI Twin Frozr OC'ed to 1150MHz Core. 1700MHz Memory.
8GB Crucial RAM 1600MHz CL9-9-9-24 1T.
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Logitech G400 mouse.
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1920 x 1080 IPS Monitor.

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69

Friday, January 13th 2017, 3:39pm

They have to add the Winchester M 1907 / 17

We are talking about a gun here with up to 700 RPM

Still with a 20 round mag.


Make it happen dice, give it a lot of recoil etc.

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: Dec 2nd 2013

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70

Friday, January 13th 2017, 11:22pm

They have to add the Winchester M 1907 / 17

We are talking about a gun here with up to 700 RPM

Still with a 20 round mag.


Make it happen dice, give it a lot of recoil etc.
It would no longer be a Medic weapon and probably given to Support at that point