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VincentNZ

Holy War? No Thanks.

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: Jul 25th 2013

Platform: PC

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241

Tuesday, March 14th 2017, 11:59pm

Must be a typo, in the CTE it was only 15 kills in a round, not 15 headshots.


I thought as much. I was rather perplexed, so perplexed that I did the same as xfactor did. I looked up MarbleDucks stats, to check whether my HSK rate was indeed so low, that I can not unlock that thing; luckily Marble's rate was similar to mine. But that dude only has 16% accuracy with the M16, which is really bad. 4% more than I have but still very bad. :D

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: Jan 12th 2014

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242

Wednesday, March 15th 2017, 12:52am

Standoff Chamond so stronk.....jesus. If they actually unleash that thing on all the maps after premium early access is finished it's going to be a bloodbath.

Posts: 120

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: Nov 29th 2016

Platform: PS4

Location: Florida

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243

Wednesday, March 15th 2017, 3:00am

Standoff Chamond so stronk.....jesus. If they actually unleash that thing on all the maps after premium early access is finished it's going to be a bloodbath.

I'm pretty sure I saw a reddit post of it on Sinai, so there ya go.

The Gas Assault variant is hella fun, the bouncy nade shell is too cool. Passenger LMG pointed forward is a godsend, got a ton of kills in a very short time. Might replace the landship for me.

Frontlines is amazing! Had a game that went for close to 90min.

Mp18 optical is superb now! It was my most used SMG, but the buff plus nerfs to the other two really make them all feel quite different now.

Ribeyrolles is definitely my new assault main, very accurate on the bipod. Anyone know how the spread compares to the mp?

M1903 Experimental is meh now, a bit better in close range, but just not as fun. Does anyone know how it compares to the old version at longer ranges? Feels a lot worse.

Not sure how I feel about auto-grenades yet, we'll see.

Really would've liked to see a trench dart nerf. I think the emergency repair nerf was unnecessary.

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244

Wednesday, March 15th 2017, 3:20am

Standoff Chamond so stronk.....jesus. If they actually unleash that thing on all the maps after premium early access is finished it's going to be a bloodbath.

I'm pretty sure I saw a reddit post of it on Sinai, so there ya go.

The Gas Assault variant is hella fun, the bouncy nade shell is too cool. Passenger LMG pointed forward is a godsend, got a ton of kills in a very short time. Might replace the landship for me.

I really can't kill shit with the Gas Tank. You have to aim short and let the bounce bring you on target, which is really, really hard compared to the rest of the derp guns in the game.

Also, all it's secondary stuff then sucks ass. The gas farting ability is trash.

The standoff is amazingballs everything. The gun is insane. It's got a great coax. The spotting thing rocks AND it's got a smokescreen. There is nothing bad about that tank except that it lacks the firing platform stability of the A7V. It rocks badly when you crash stop so you can't fire an then scoot as you can with the A7

  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

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245

Wednesday, March 15th 2017, 4:47am

The St. Chamond's HE does 112 damage at 150m/s, *the 75mm HE does 85 damage at an unknown velocity*, and the high velocity HE does 112 damage at 222m/s. The HV HE is no different than the A7V's 57mm HE. Just thought that'd be interesting to know.

*This could be a dud file, because it doesn't say "...Firing"

I gathered this from the following files: HE, 75mm HE, HV HE
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

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    CheckBoneCenterOnlyDistance 40.0

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    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


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    MaxAcceleration::Vec2
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    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho

This post has been edited 1 times, last edit by "JSLICE20" (Mar 15th 2017, 5:56am)


Posts: 2,014

Date of registration
: Jan 12th 2014

Platform: PC

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246

Wednesday, March 15th 2017, 6:09am

The St. Chamond's HE does 112 damage at 150m/s, *the 75mm HE does 85 damage at an unknown velocity*, and the high velocity HE does 112 damage at 222m/s. The HV HE is no different than the A7V's 57mm HE. Just thought that'd be interesting to know.

*This could be a dud file, because it doesn't say "...Firing"

I gathered this from the following files: HE, 75mm HE, HV HE
Ballistics on the Chamond 75mm HV are so much better than the 57mm guns though so much easier to score hits. And that thing has a damn wide area spotter with really great uptime.

Legion

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: Apr 14th 2012

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Location: Germany

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247

Wednesday, March 15th 2017, 6:23am

You are not looking at the correct files. The normal HE does 112 blast and 180 non blast damage at 150m/s. The HV HE also does 112 blast and 180 non blast damage at 222m/s.
Unfortunately, I can't tell you whether the blast damage applies to vehicles. Generally it shouldn't but I'd have to take a look at the material grids for that, which I don't have access to.
Bro of Oscar, the gentleman ninja
Rules. Read them, follow them.

Quoted

[22:09:20] Failure117: Legion: Tank Expert and Pokemon Afficianado

[16:21:16] Oscar Perez Lijo: In soviet russia legion is top poster

  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

Platform: PS4

Location: Arizona, USA

Reputation modifier: 15

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248

Wednesday, March 15th 2017, 6:42am

You are not looking at the correct files. The normal HE does 112 blast and 180 non blast damage at 150m/s. The HV HE also does 112 blast and 180 non blast damage at 222m/s.

I mislabeled the damage, whoops. The values I listed were intended to be 'blast damage' not just 'damage.' Hmm, so non-blast damage is essentially impact damage then? Do the two damages combine or are they separated based on what type of damage is done?

Just noticed the 57mm HE does 180 damage as well.

Ballistics on the Chamond 75mm HV are so much better than the 57mm guns though so much easier to score hits.

That could be because the drag coefficient is 0.005 instead of 0.006 on the 57mm HE that the A7V has. Take it with a grain of salt until one of the experts confirms or denies it though.
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

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    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
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    AttractDistanceFallOffs::Vec2
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    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
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    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho

This post has been edited 1 times, last edit by "JSLICE20" (Mar 15th 2017, 6:49am)


Legion

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: Apr 14th 2012

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Location: Germany

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  • Send private message

249

Wednesday, March 15th 2017, 7:03am

They count as seperate hits and are both are applied at the same time but how the damage is ultimately applied depends on material grid, which are unknown to pretty much anyone but the devs. At least that's as far as I know.
Bro of Oscar, the gentleman ninja
Rules. Read them, follow them.

Quoted

[22:09:20] Failure117: Legion: Tank Expert and Pokemon Afficianado

[16:21:16] Oscar Perez Lijo: In soviet russia legion is top poster

  • "JSLICE20" started this thread

Posts: 3,292

Date of registration
: Apr 26th 2013

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Location: Arizona, USA

Reputation modifier: 15

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250

Wednesday, March 15th 2017, 7:23am

Yeah, I'm well aware about the mysterious material grid with all those delicious multipliers. Anyways, I thought blast damage was the only damage type in BF1. I had no idea impact damage was a thing.
To Aim Assist or not to Aim Assist, that is the question.

Nope. Aim Assist or bust; here's why:

Default Aim Assist Data

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        y 1.2
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    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
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    CheckBoneCenterOnlyDistance 40.0

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    MaxToTargetAngle 45.0
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    ViewObstructedKeepTime 0.0
    SnapZoomLateralSpeedLimit 1000.0
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    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0


No Auto Rotation Data

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    AccelerationMultiplier 5.0
    AccelerationDamping 4.0
    AccelerationTimeThreshold 0.15
    SquaredAcceleration 0.0
    MaxAcceleration::Vec2
        x 2.0
        y 2.0
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    PitchSpeedStrength 1.0
    AttractDistanceFallOffs::Vec2
        x 1.0
        y 1.2
    AttractSoftZone 0.75
    AttractUserInputMultiplier 0.45
    AttractUserInputMultiplier_NoZoom 0.5
    AttractOwnSpeedInfluence 0.0
    AttractTargetSpeedInfluence 0.85
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    SnapZoomSpamGuardTime 0.5
    SoldierBackupSkeletonCollisionData *nullGuid*
    CheckBoneCenterOnlyDistance 40.0
    DisableForcedTargetRecalcDistance 7.0

Prepare your laughbox

the Sebstalder is quiet good since it can 3hit kill at any distanc ,but In my opinion i actually thikn the sweeper is better, its got a really really fast firerate that can beat alll those Noobmaticos, Helregall adn shitguns in close quarters , and its also really accurate out to like l;ong range,. overall great allround gun, jsut my 2$ tho